initial commit of DSFML2

some basic things work, much still has to be done
- made as few changes as possible to make it compile under D2
- removed system.thread, use standard threads
- lots of other changes

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1333 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
trass3r 2010-01-06 20:25:45 +00:00
parent dd255a916d
commit 8431753ba3
58 changed files with 1297 additions and 1274 deletions

View file

@ -1,6 +1,7 @@
/*
* DSFML - SFML Library binding in D language.
* DSFML - SFML Library wrapper for the D programming language.
* Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
* Copyright (C) 2010 Andreas Hollandt
*
* This software is provided 'as-is', without any express or
* implied warranty. In no event will the authors be held
@ -59,7 +60,7 @@ struct Vector3(T)
x += other.x;
y += other.y;
z += other.z;
return *this;
return this;
}
/// (-=) overload
@ -68,7 +69,7 @@ struct Vector3(T)
x -= other.x;
y -= other.y;
z -= other.z;
return *this;
return this;
}
/// (+) overload
@ -95,7 +96,7 @@ struct Vector3(T)
x *= i;
y *= i;
z *= i;
return *this;
return this;
}
/// (/) overload
@ -110,11 +111,11 @@ struct Vector3(T)
x /= i;
y /= i;
z /= i;
return *this;
return this;
}
///
int opEquals(Vector3 other)
const bool opEquals(ref const(Vector3) other)
{
return (x == other.x) && (y == other.y) && (z == other.z) ;
}