initial commit of DSFML2
some basic things work, much still has to be done - made as few changes as possible to make it compile under D2 - removed system.thread, use standard threads - lots of other changes git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1333 4e206d99-4929-0410-ac5d-dfc041789085
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dd255a916d
commit
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58 changed files with 1297 additions and 1274 deletions
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@ -1,6 +1,7 @@
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/*
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* DSFML - SFML Library binding in D language.
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* DSFML - SFML Library wrapper for the D programming language.
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* Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
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* Copyright (C) 2010 Andreas Hollandt
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*
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* This software is provided 'as-is', without any express or
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* implied warranty. In no event will the authors be held
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@ -59,7 +60,7 @@ struct Vector3(T)
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x += other.x;
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y += other.y;
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z += other.z;
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return *this;
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return this;
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}
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/// (-=) overload
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@ -68,7 +69,7 @@ struct Vector3(T)
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x -= other.x;
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y -= other.y;
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z -= other.z;
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return *this;
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return this;
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}
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/// (+) overload
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@ -95,7 +96,7 @@ struct Vector3(T)
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x *= i;
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y *= i;
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z *= i;
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return *this;
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return this;
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}
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/// (/) overload
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@ -110,11 +111,11 @@ struct Vector3(T)
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x /= i;
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y /= i;
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z /= i;
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return *this;
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return this;
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}
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///
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int opEquals(Vector3 other)
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const bool opEquals(ref const(Vector3) other)
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{
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return (x == other.x) && (y == other.y) && (z == other.z) ;
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}
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