initial commit of DSFML2

some basic things work, much still has to be done
- made as few changes as possible to make it compile under D2
- removed system.thread, use standard threads
- lots of other changes

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1333 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
trass3r 2010-01-06 20:25:45 +00:00
parent dd255a916d
commit 8431753ba3
58 changed files with 1297 additions and 1274 deletions

View file

@ -1,6 +1,7 @@
/*
* DSFML - SFML Library binding in D language.
* DSFML - SFML Library wrapper for the D programming language.
* Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
* Copyright (C) 2010 Andreas Hollandt
*
* This software is provided 'as-is', without any express or
* implied warranty. In no event will the authors be held
@ -157,15 +158,18 @@ private:
static this()
{
DllLoader dll = DllLoader.load("csfml-network");
debug
DllLoader dll = DllLoader.load("csfml-network-d");
else
DllLoader dll = DllLoader.load("csfml-network");
static if (is (T : SocketTCP))
{
char[] symbol = "sfSelectorTCP";
string symbol = "sfSelectorTCP";
}
else static if (is (T : SocketUDP))
{
char[] symbol = "sfSelectorUDP";
string symbol = "sfSelectorUDP";
}
sfSelector_Add = cast(pf_sfSelector_Add)dll.getSymbol(symbol ~ "_Add");