initial commit of DSFML2
some basic things work, much still has to be done - made as few changes as possible to make it compile under D2 - removed system.thread, use standard threads - lots of other changes git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1333 4e206d99-4929-0410-ac5d-dfc041789085
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dd255a916d
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58 changed files with 1297 additions and 1274 deletions
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@ -1,6 +1,7 @@
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/*
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* DSFML - SFML Library binding in D language.
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* DSFML - SFML Library wrapper for the D programming language.
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* Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
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* Copyright (C) 2010 Andreas Hollandt
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*
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* This software is provided 'as-is', without any express or
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* implied warranty. In no event will the authors be held
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@ -40,7 +41,7 @@ struct IPAddress
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* address = IP address ("xxx.xxx.xxx.xxx") or network name
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*
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*/
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static IPAddress opCall(char[] address)
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static IPAddress opCall(string address)
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{
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return sfIPAddress_FromString(toStringz(address));
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}
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@ -82,7 +83,7 @@ struct IPAddress
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*/
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bool isValid()
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{
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return cast(bool)sfIPAddress_IsValid(*this);
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return cast(bool)sfIPAddress_IsValid(this);
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}
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/**
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@ -152,7 +153,10 @@ extern (C)
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static this()
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{
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DllLoader dll = DllLoader.load("csfml-network");
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debug
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DllLoader dll = DllLoader.load("csfml-network-d");
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else
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DllLoader dll = DllLoader.load("csfml-network");
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sfIPAddress_FromBytes = cast(pf_sfIPAddress_FromBytes)dll.getSymbol("sfIPAddress_FromBytes");
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sfIPAddress_FromString = cast(pf_sfIPAddress_FromString)dll.getSymbol("sfIPAddress_FromString");
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