initial commit of DSFML2

some basic things work, much still has to be done
- made as few changes as possible to make it compile under D2
- removed system.thread, use standard threads
- lots of other changes

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1333 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
trass3r 2010-01-06 20:25:45 +00:00
parent dd255a916d
commit 8431753ba3
58 changed files with 1297 additions and 1274 deletions

View file

@ -1,6 +1,7 @@
/*
* DSFML - SFML Library binding in D language.
* DSFML - SFML Library wrapper for the D programming language.
* Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
* Copyright (C) 2010 Andreas Hollandt
*
* This software is provided 'as-is', without any express or
* implied warranty. In no event will the authors be held
@ -24,18 +25,15 @@
*/
/*
* TODO : FIX circular dependency with render window
*/
module dsfml.graphics.image;
import dsfml.graphics.color;
import dsfml.graphics.rect;
import dsfml.graphics.common,
dsfml.graphics.color,
dsfml.graphics.rect;
import dsfml.system.common;
import dsfml.system.exception;
import dsfml.system.stringutil;
import dsfml.system.common,
dsfml.system.exception,
dsfml.system.stringutil;
/**
@ -74,7 +72,7 @@ class Image : DSFMLObject
* Throws:
* LoadingException if filename is empty or null.
*/
this(char[] filename)
this(string filename)
{
if (filename is null || filename.length == 0)
throw new LoadingException("LoadingException : Filename is invalid.");
@ -90,7 +88,7 @@ class Image : DSFMLObject
* Throws:
* LoadingException if data is empty or null.
*/
this(byte[] data)
this(ubyte[] data)
{
if (data is null || data.length == 0)
throw new LoadingException("LoadingException : Memory stream is invalid.");
@ -131,7 +129,7 @@ class Image : DSFMLObject
* Returns:
* True if saving was successful
*/
bool saveToFile(char[] filename)
bool saveToFile(string filename)
{
return cast(bool)sfImage_SaveToFile(m_ptr, toStringz(filename));
}
@ -304,10 +302,10 @@ private:
typedef void* function() pf_sfImage_Create;
typedef void* function(uint, uint, Color) pf_sfImage_CreateFromColor;
typedef void* function(uint, uint, ubyte*) pf_sfImage_CreateFromPixels;
typedef void* function(char*) pf_sfImage_CreateFromFile;
typedef void* function(byte* ,size_t) pf_sfImage_CreateFromMemory;
typedef void* function(cchar*) pf_sfImage_CreateFromFile;
typedef void* function(ubyte* ,size_t) pf_sfImage_CreateFromMemory;
typedef void function(void*) pf_sfImage_Destroy;
typedef int function(void*, char*) pf_sfImage_SaveToFile;
typedef int function(void*, cchar*) pf_sfImage_SaveToFile;
typedef void function(void*, Color, ubyte) pf_sfImage_CreateMaskFromColor;
typedef int function(void*, void*, sfIntRect) pf_sfImage_CopyScreen;
typedef void function(void*, void*, uint, uint, sfIntRect) pf_sfImage_Copy;
@ -342,7 +340,10 @@ private:
static this()
{
DllLoader dll = DllLoader.load("csfml-graphics");
debug
DllLoader dll = DllLoader.load("csfml-graphics-d");
else
DllLoader dll = DllLoader.load("csfml-graphics");
sfImage_Create = cast(pf_sfImage_Create)dll.getSymbol("sfImage_Create");
sfImage_CreateFromColor = cast(pf_sfImage_CreateFromColor)dll.getSymbol("sfImage_CreateFromColor");