Implemented line spacing in sf::Text.
This commit is contained in:
parent
9e2f2eb27f
commit
812dea70d0
2 changed files with 59 additions and 13 deletions
|
@ -78,6 +78,7 @@ m_string (),
|
|||
m_font (NULL),
|
||||
m_characterSize (30),
|
||||
m_letterSpacing (0.f),
|
||||
m_lineSpacing (0.f),
|
||||
m_style (Regular),
|
||||
m_fillColor (255, 255, 255),
|
||||
m_outlineColor (0, 0, 0),
|
||||
|
@ -98,6 +99,7 @@ m_string (string),
|
|||
m_font (&font),
|
||||
m_characterSize (characterSize),
|
||||
m_letterSpacing (0.f),
|
||||
m_lineSpacing (0.f),
|
||||
m_style (Regular),
|
||||
m_fillColor (255, 255, 255),
|
||||
m_outlineColor (0, 0, 0),
|
||||
|
@ -156,6 +158,17 @@ void Text::setLetterSpacing(float spacing)
|
|||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void Text::setLineSpacing(float spacing)
|
||||
{
|
||||
if (m_lineSpacing != spacing)
|
||||
{
|
||||
m_lineSpacing = spacing;
|
||||
m_geometryNeedUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void Text::setStyle(Uint32 style)
|
||||
{
|
||||
|
@ -249,6 +262,13 @@ float Text::getLetterSpacing() const
|
|||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
float Text::getLineSpacing() const
|
||||
{
|
||||
return m_lineSpacing;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
Uint32 Text::getStyle() const
|
||||
{
|
||||
|
@ -296,9 +316,9 @@ Vector2f Text::findCharacterPos(std::size_t index) const
|
|||
index = m_string.getSize();
|
||||
|
||||
// Precompute the variables needed by the algorithm
|
||||
bool bold = (m_style & Bold) != 0;
|
||||
float hspace = static_cast<float>(m_font->getGlyph(L' ', m_characterSize, bold).advance) + m_letterSpacing;
|
||||
float vspace = static_cast<float>(m_font->getLineSpacing(m_characterSize));
|
||||
bool bold = (m_style & Bold) != 0;
|
||||
float hspace = static_cast<float>(m_font->getGlyph(L' ', m_characterSize, bold).advance) + m_letterSpacing;
|
||||
const float lineSpacing = static_cast<float>(m_font->getLineSpacing(m_characterSize))+ m_lineSpacing;
|
||||
|
||||
// Compute the position
|
||||
Vector2f position;
|
||||
|
@ -314,9 +334,9 @@ Vector2f Text::findCharacterPos(std::size_t index) const
|
|||
// Handle special characters
|
||||
switch (curChar)
|
||||
{
|
||||
case ' ': position.x += hspace; continue;
|
||||
case '\t': position.x += hspace * 4; continue;
|
||||
case '\n': position.y += vspace; position.x = 0; continue;
|
||||
case ' ': position.x += hspace; continue;
|
||||
case '\t': position.x += hspace * 4; continue;
|
||||
case '\n': position.y += lineSpacing; position.x = 0; continue;
|
||||
}
|
||||
|
||||
// For regular characters, add the advance offset of the glyph
|
||||
|
@ -405,10 +425,10 @@ void Text::ensureGeometryUpdate() const
|
|||
float strikeThroughOffset = xBounds.top + xBounds.height / 2.f;
|
||||
|
||||
// Precompute the variables needed by the algorithm
|
||||
float hspace = static_cast<float>(m_font->getGlyph(L' ', m_characterSize, bold).advance) + m_letterSpacing;
|
||||
float vspace = static_cast<float>(m_font->getLineSpacing(m_characterSize));
|
||||
float x = 0.f;
|
||||
float y = static_cast<float>(m_characterSize);
|
||||
float hspace = static_cast<float>(m_font->getGlyph(L' ', m_characterSize, bold).advance) + m_letterSpacing;
|
||||
const float lineSpacing = static_cast<float>(m_font->getLineSpacing(m_characterSize)) + m_lineSpacing;
|
||||
float x = 0.f;
|
||||
float y = static_cast<float>(m_characterSize);
|
||||
|
||||
// Create one quad for each character
|
||||
float minX = static_cast<float>(m_characterSize);
|
||||
|
@ -451,9 +471,9 @@ void Text::ensureGeometryUpdate() const
|
|||
|
||||
switch (curChar)
|
||||
{
|
||||
case ' ': x += hspace; break;
|
||||
case '\t': x += hspace * 4; break;
|
||||
case '\n': y += vspace; x = 0; break;
|
||||
case ' ': x += hspace; break;
|
||||
case '\t': x += hspace * 4; break;
|
||||
case '\n': y += lineSpacing; x = 0; break;
|
||||
}
|
||||
|
||||
// Update the current bounds (max coordinates)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue