diff --git a/include/SFML/OpenGL.hpp b/include/SFML/OpenGL.hpp index f325dced..20c8c957 100644 --- a/include/SFML/OpenGL.hpp +++ b/include/SFML/OpenGL.hpp @@ -38,7 +38,11 @@ //////////////////////////////////////////////////////////// #if defined(SFML_SYSTEM_WINDOWS) - #include <windows.h> + // The Visual C++ version of gl.h uses WINGDIAPI and APIENTRY but doesn't define them + #ifdef _MSC_VER + #include <windows.h> + #endif + #include <GL/gl.h> #include <GL/glu.h> diff --git a/src/SFML/Window/Win32/WglContext.hpp b/src/SFML/Window/Win32/WglContext.hpp index 7b315e36..7d7781f2 100644 --- a/src/SFML/Window/Win32/WglContext.hpp +++ b/src/SFML/Window/Win32/WglContext.hpp @@ -30,6 +30,7 @@ //////////////////////////////////////////////////////////// #include <SFML/Window/GlContext.hpp> #include <SFML/OpenGL.hpp> +#include <windows.h> namespace sf