Some refactoring, moved C++ allocation into the *_Alloc function instead of directly in new, removed new in most of classes too. Cloning should work on all copyable classes now.
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1802 4e206d99-4929-0410-ac5d-dfc041789085
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26 changed files with 235 additions and 301 deletions
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@ -136,18 +136,10 @@ static VALUE Input_GetJoystickAxis( VALUE self, VALUE aJoystick, VALUE anAxis )
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return rb_float_new( object->GetJoystickAxis( rawJoystick, rawAxis ) );
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}
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/* call-seq:
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* Input.new() -> input
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*
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* This will create a new input object. though it will not receive any updates of events.
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* You should aquire an input object from the SFML::Window#input method.
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*/
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static VALUE Input_New( int argc, VALUE * args, VALUE aKlass )
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static VALUE Input_Alloc( VALUE aKlass )
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{
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sf::Input *object = new sf::Input();
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VALUE rbData = Data_Wrap_Struct( aKlass, 0, Input_Free, object );
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rb_obj_call_init( rbData, argc, args );
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return rbData;
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return Data_Wrap_Struct( aKlass, 0, Input_Free, object );
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}
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void Init_Input( void )
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@ -184,7 +176,8 @@ void Init_Input( void )
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rb_include_module( globalInputClass, globalNonCopyableModule );
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// Class methods
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rb_define_singleton_method( globalInputClass, "new", Input_New, -1 );
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//rb_define_singleton_method( globalInputClass, "new", Input_New, -1 );
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rb_define_alloc_func( globalInputClass, Input_Alloc );
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// Instance methods
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rb_define_method( globalInputClass, "isKeyDown", Input_IsKeyDown, 1 );
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