Some refactoring, moved C++ allocation into the *_Alloc function instead of directly in new, removed new in most of classes too. Cloning should work on all copyable classes now.

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1802 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
groogy 2011-02-27 14:07:10 +00:00
parent 0a2abc6933
commit 7d7c4c999f
26 changed files with 235 additions and 301 deletions

View file

@ -287,12 +287,11 @@ static VALUE SoundStream_Initialize( VALUE self, VALUE channelsCount, VALUE samp
return self;
}
static VALUE SoundStream_New( int argc, VALUE *args, VALUE aKlass )
static VALUE SoundStream_Alloc( VALUE aKlass )
{
rbSoundStream *object = new rbSoundStream();
VALUE rbData = Data_Wrap_Struct( aKlass, 0, SoundStream_Free, object );
object->Init( rbData );
rb_obj_call_init( rbData, argc, args );
return rbData;
}
@ -361,7 +360,8 @@ void Init_SoundStream( void )
rb_include_module( globalSoundStreamClass, globalNonCopyableModule );
// Class methods
rb_define_singleton_method( globalSoundStreamClass, "new", SoundStream_New, -1 );
//rb_define_singleton_method( globalSoundStreamClass, "new", SoundStream_New, -1 );
rb_define_alloc_func( globalSoundStreamClass, SoundStream_Alloc );
// Instance methods
rb_define_method( globalSoundStreamClass, "initialize", SoundStream_Initialize, 2 );