Some refactoring, moved C++ allocation into the *_Alloc function instead of directly in new, removed new in most of classes too. Cloning should work on all copyable classes now.

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1802 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
groogy 2011-02-27 14:07:10 +00:00
parent 0a2abc6933
commit 7d7c4c999f
26 changed files with 235 additions and 301 deletions

View file

@ -231,12 +231,10 @@ static VALUE SoundBuffer_InitializeCopy( VALUE self, VALUE aSource )
*
* Creates an sound buffer instance for us.
*/
static VALUE SoundBuffer_New( int argc, VALUE *args, VALUE aKlass )
static VALUE SoundBuffer_Alloc( VALUE aKlass )
{
sf::SoundBuffer *object = new sf::SoundBuffer();
VALUE rbData = Data_Wrap_Struct( aKlass, 0, SoundBuffer_Free, object );
rb_obj_call_init( rbData, argc, args );
return rbData;
return Data_Wrap_Struct( aKlass, 0, SoundBuffer_Free, object );
}
void Init_SoundBuffer( void )
@ -294,7 +292,8 @@ void Init_SoundBuffer( void )
globalSoundBufferClass = rb_define_class_under( sfml, "SoundBuffer", rb_cObject );
// Class methods
rb_define_singleton_method( globalSoundBufferClass, "new", SoundBuffer_New, -1 );
//rb_define_singleton_method( globalSoundBufferClass, "new", SoundBuffer_New, -1 );
rb_define_alloc_func( globalSoundBufferClass, SoundBuffer_Alloc );
// Instance methods
rb_define_method( globalSoundBufferClass, "initialize", SoundBuffer_Initialize, -1 );