Some refactoring, moved C++ allocation into the *_Alloc function instead of directly in new, removed new in most of classes too. Cloning should work on all copyable classes now.
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1802 4e206d99-4929-0410-ac5d-dfc041789085
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26 changed files with 235 additions and 301 deletions
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@ -86,12 +86,10 @@ static VALUE Music_GetDuration( VALUE self )
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return rb_float_new( object->GetDuration() );
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}
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static VALUE Music_New( int argc, VALUE *args, VALUE aKlass )
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static VALUE Music_Alloc( VALUE aKlass )
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{
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sf::Music *object = new sf::Music();
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VALUE rbData = Data_Wrap_Struct( aKlass, 0, Music_Free, object );
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rb_obj_call_init( rbData, argc, args );
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return rbData;
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return Data_Wrap_Struct( aKlass, 0, Music_Free, object );
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}
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void Init_Music( void )
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@ -134,7 +132,8 @@ void Init_Music( void )
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globalMusicClass = rb_define_class_under( sfml, "Music", globalSoundStreamClass );
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// Class methods
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rb_define_singleton_method( globalMusicClass, "new", Music_New, -1 );
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//rb_define_singleton_method( globalMusicClass, "new", Music_New, -1 );
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rb_define_alloc_func( globalMusicClass, Music_Alloc );
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// Instance methods
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rb_define_method( globalMusicClass, "initialize", Music_Initialize, -1 );
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