Fixed sfInput functions not properly exported in CSFML

Added the default window style to CSFML and SFML.Net

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1350 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2010-01-12 14:01:57 +00:00
parent 1c3cdd5058
commit 7b5d8c2815
6 changed files with 27 additions and 23 deletions

View file

@ -39,7 +39,7 @@
#include <SFML/Graphics/Shader.h>
#include <SFML/Graphics/Shape.h>
#include <SFML/Graphics/Sprite.h>
#include <SFML/Graphics/String.h>
#include <SFML/Graphics/Text.h>
#include <SFML/Graphics/View.h>

View file

@ -41,11 +41,12 @@
////////////////////////////////////////////////////////////
enum
{
sfNone = 0, ///< No border / title bar (this flag and all others are mutually exclusive)
sfTitlebar = 1 << 0, ///< Title bar + fixed border
sfResize = 1 << 1, ///< Titlebar + resizable border + maximize button
sfClose = 1 << 2, ///< Titlebar + close button
sfFullscreen = 1 << 3 ///< Fullscreen mode (this flag and all others are mutually exclusive)
sfNone = 0, ///< No border / title bar (this flag and all others are mutually exclusive)
sfTitlebar = 1 << 0, ///< Title bar + fixed border
sfResize = 1 << 1, ///< Titlebar + resizable border + maximize button
sfClose = 1 << 2, ///< Titlebar + close button
sfFullscreen = 1 << 3, ///< Fullscreen mode (this flag and all others are mutually exclusive)
sfDefaultStyle = sfTitlebar | sfResize | sfClose ///< Default window style
};