Fixed the Shader sample on Linux

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1272 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
laurentgom 2009-11-11 09:55:11 +00:00
parent 15c81ba493
commit 7aabc3c3c1
3 changed files with 4 additions and 3 deletions

View file

@ -3,7 +3,7 @@ OBJ = Shader.o
all: $(EXEC)
post-fx: $(OBJ)
shader: $(OBJ)
$(CC) $(LDFLAGS) -o $(EXECPATH)/$@ $(OBJ) -lsfml-graphics -lsfml-window -lsfml-system
%.o: %.cpp