Fixed the Shader sample on Linux
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1272 4e206d99-4929-0410-ac5d-dfc041789085
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3 changed files with 4 additions and 3 deletions
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@ -3,7 +3,7 @@ OBJ = Shader.o
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all: $(EXEC)
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post-fx: $(OBJ)
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shader: $(OBJ)
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$(CC) $(LDFLAGS) -o $(EXECPATH)/$@ $(OBJ) -lsfml-graphics -lsfml-window -lsfml-system
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%.o: %.cpp
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