FS#90 - Improve Unicode string classes
Added the sf::String class to replace (and enhance) sf::Unicode::Text FS#138 - Rename sf::String to sf::Text git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1286 4e206d99-4929-0410-ac5d-dfc041789085
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46 changed files with 3003 additions and 1725 deletions
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@ -45,7 +45,7 @@ int main()
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return EXIT_FAILURE;
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// Initialize the end text
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sf::String end;
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sf::Text end;
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end.SetFont(font);
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end.SetSize(60.f);
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end.Move(150.f, 200.f);
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@ -125,12 +125,12 @@ int main()
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if (ball.GetPosition().x < 0.f)
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{
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isPlaying = false;
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end.SetText("You lost !\n(press escape to exit)");
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end.SetString("You lost !\n(press escape to exit)");
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}
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if (ball.GetPosition().x + ball.GetSize().x > window.GetView().GetSize().x)
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{
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isPlaying = false;
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end.SetText("You won !\n(press escape to exit)");
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end.SetString("You won !\n(press escape to exit)");
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}
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if (ball.GetPosition().y < 0.f)
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{
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