Added the missing adjustToNewSize parameter of Sprite::SetImage in CSFML
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1346 4e206d99-4929-0410-ac5d-dfc041789085
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6 changed files with 8 additions and 7 deletions
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@ -177,7 +177,7 @@ namespace SFML
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public Image Image
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{
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get { return myImage; }
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set { myImage = value; sfSprite_SetImage(This, value != null ? value.This : IntPtr.Zero); }
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set { myImage = value; sfSprite_SetImage(This, value != null ? value.This : IntPtr.Zero, false); }
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}
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////////////////////////////////////////////////////////////
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@ -374,7 +374,7 @@ namespace SFML
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static extern float sfSprite_GetHeight(IntPtr This);
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[DllImport("csfml-graphics"), SuppressUnmanagedCodeSecurity]
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static extern void sfSprite_SetImage(IntPtr This, IntPtr Image);
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static extern void sfSprite_SetImage(IntPtr This, IntPtr Image, bool AdjustToNewSize);
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[DllImport("csfml-graphics"), SuppressUnmanagedCodeSecurity]
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static extern void sfSprite_SetSubRect(IntPtr This, IntRect Rect);
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