next step to D-ify the property functions

this time all Drawables

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1458 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
trass3r 2010-03-13 22:44:26 +00:00
parent ca7c1d1690
commit 6b444d338e
6 changed files with 578 additions and 677 deletions

View file

@ -39,10 +39,10 @@ import dsfml.graphics.idrawable,
/*
* Package base class of all drawable.
* Provide implementation of IDrawable and functions aliases.
*/
package class DrawableImpl(alias symbol) : DSFMLObject, IDrawable
* Package base class of all drawable.
* Provide implementation of IDrawable and functions aliases.
*/
package class DrawableImpl(alias derivedClassName) : DSFMLObject, IDrawable
{
protected:
this()
@ -55,105 +55,12 @@ protected:
super(ptr, true);
}
override void dispose()
{
sfDrawable_Destroy(m_ptr);
}
public:
void setX(float x)
{
sfDrawable_SetX(m_ptr, x);
}
void setY(float y)
{
sfDrawable_SetY(m_ptr, y);
}
void setPosition(float x, float y)
{
sfDrawable_SetPosition(m_ptr, x, y);
}
void setPosition(Vector2f vec)
{
sfDrawable_SetPosition(m_ptr, vec.x, vec.y);
}
void setScaleX(float scale)
{
if (scale > 0)
sfDrawable_SetScaleX(m_ptr, scale);
}
void setScaleY(float scale)
{
if (scale > 0)
sfDrawable_SetScaleY(m_ptr, scale);
}
void setScale(float scaleX, float scaleY)
{
if (scaleX > 0 && scaleY > 0)
sfDrawable_SetScale(m_ptr, scaleX, scaleY);
}
void setScale(Vector2f scale)
{
if (scale.x > 0 && scale.y > 0)
sfDrawable_SetScale(m_ptr, scale.x, scale.y);
}
void setOrigin(float originX, float originY)
{
sfDrawable_SetOrigin(m_ptr, originX, originY);
}
void setOrigin(Vector2f origin)
{
sfDrawable_SetOrigin(m_ptr, origin.x, origin.y);
}
void setRotation(float angle)
{
sfDrawable_SetRotation(m_ptr, angle);
}
void setColor(Color c)
{
sfDrawable_SetColor(m_ptr, c);
}
void setBlendMode(BlendMode mode)
{
sfDrawable_SetBlendMode(m_ptr, mode);
}
Vector2f getPosition()
{
return Vector2f(sfDrawable_GetX(m_ptr), sfDrawable_GetY(m_ptr));
}
Vector2f getScale()
{
return Vector2f(sfDrawable_GetScaleX(m_ptr), sfDrawable_GetScaleY(m_ptr));
}
Vector2f getOrigin()
{
return Vector2f(sfDrawable_GetOriginX(m_ptr), sfDrawable_GetOriginY(m_ptr));
}
float getRotation()
{
return sfDrawable_GetRotation(m_ptr);
}
Color getColor()
{
return sfDrawable_GetColor(m_ptr);
}
BlendMode getBlendMode()
{
return cast(BlendMode)(sfDrawable_GetBlendMode(m_ptr));
}
void rotate(float angle)
{
@ -170,18 +77,6 @@ public:
sfDrawable_Move(m_ptr, offset.x, offset.y);
}
void scale(float scaleX, float scaleY)
{
if (scaleX > 0 && scaleY > 0)
sfDrawable_SetScale(m_ptr, scaleX, scaleY);
}
void scale(Vector2f scale)
{
if (scale.x > 0 && scale.y > 0)
sfDrawable_SetScale(m_ptr, scale.x, scale.y);
}
Vector2f tranformToLocal(Vector2f point)
{
Vector2f ret;
@ -206,11 +101,113 @@ public:
sfRenderWindow_DrawThisWithShader((cast(DSFMLObject)window).getNativePointer, m_ptr, shader.getNativePointer);
}
override void dispose()
void setPosition(float x, float y)
{
sfDrawable_Destroy(m_ptr);
sfDrawable_SetPosition(m_ptr, x, y);
}
void setScale(float scaleX, float scaleY)
{
sfDrawable_SetScale(m_ptr, scaleX, scaleY);
}
void setOrigin(float originX, float originY)
{
sfDrawable_SetOrigin(m_ptr, originX, originY);
}
@property
{
void x(float x)
{
sfDrawable_SetX(m_ptr, x);
}
void y(float y)
{
sfDrawable_SetY(m_ptr, y);
}
void position(Vector2f vec)
{
sfDrawable_SetPosition(m_ptr, vec.x, vec.y);
}
void scaleX(float scale)
{
if (scale > 0)
sfDrawable_SetScaleX(m_ptr, scale);
}
void scaleY(float scale)
{
if (scale > 0)
sfDrawable_SetScaleY(m_ptr, scale);
}
void scale(Vector2f scale)
{
if (scale.x > 0 && scale.y > 0)
sfDrawable_SetScale(m_ptr, scale.x, scale.y);
}
void origin(Vector2f origin)
{
sfDrawable_SetOrigin(m_ptr, origin.x, origin.y);
}
void rotation(float angle)
{
sfDrawable_SetRotation(m_ptr, angle);
}
void color(Color c)
{
sfDrawable_SetColor(m_ptr, c);
}
void blendMode(BlendMode mode)
{
sfDrawable_SetBlendMode(m_ptr, mode);
}
Vector2f position()
{
return Vector2f(sfDrawable_GetX(m_ptr), sfDrawable_GetY(m_ptr));
}
Vector2f scale()
{
return Vector2f(sfDrawable_GetScaleX(m_ptr), sfDrawable_GetScaleY(m_ptr));
}
Vector2f origin()
{
return Vector2f(sfDrawable_GetOriginX(m_ptr), sfDrawable_GetOriginY(m_ptr));
}
float rotation()
{
return sfDrawable_GetRotation(m_ptr);
}
Color color()
{
return sfDrawable_GetColor(m_ptr);
}
BlendMode blendMode()
{
return cast(BlendMode)(sfDrawable_GetBlendMode(m_ptr));
}
void scale(Vector2f scale)
{
sfDrawable_SetScale(m_ptr, scale.x, scale.y);
}
}
private:
extern (C)
@ -287,36 +284,36 @@ private:
else
DllLoader dll = DllLoader.load("csfml-graphics");
sfDrawable_Create = cast(pf_sfDrawable_Create)dll.getSymbol(symbol ~ "_Create");
sfDrawable_Destroy = cast(pf_sfDrawable_Destroy)dll.getSymbol(symbol ~ "_Destroy");
sfDrawable_SetX = cast(pf_sfDrawable_SetX)dll.getSymbol(symbol ~ "_SetX");
sfDrawable_SetY = cast(pf_sfDrawable_SetY)dll.getSymbol(symbol ~ "_SetY");
sfDrawable_SetPosition = cast(pf_sfDrawable_SetPosition)dll.getSymbol(symbol ~ "_SetPosition");
sfDrawable_SetScaleX = cast(pf_sfDrawable_SetScaleX)dll.getSymbol(symbol ~ "_SetScaleX");
sfDrawable_SetScaleY = cast(pf_sfDrawable_SetScaleY)dll.getSymbol(symbol ~ "_SetScaleY");
sfDrawable_SetScale = cast(pf_sfDrawable_SetScale)dll.getSymbol(symbol ~ "_SetScale");
sfDrawable_SetRotation = cast(pf_sfDrawable_SetRotation)dll.getSymbol(symbol ~ "_SetRotation");
sfDrawable_SetOrigin = cast(pf_sfDrawable_SetOrigin)dll.getSymbol(symbol ~ "_SetOrigin");
sfDrawable_SetColor = cast(pf_sfDrawable_SetColor)dll.getSymbol(symbol ~ "_SetColor");
sfDrawable_SetBlendMode = cast(pf_sfDrawable_SetBlendMode)dll.getSymbol(symbol ~ "_SetBlendMode");
sfDrawable_GetX = cast(pf_sfDrawable_GetX)dll.getSymbol(symbol ~ "_GetX");
sfDrawable_GetY = cast(pf_sfDrawable_GetY)dll.getSymbol(symbol ~ "_GetY");
sfDrawable_GetScaleX = cast(pf_sfDrawable_GetScaleX)dll.getSymbol(symbol ~ "_GetScaleX");
sfDrawable_GetScaleY = cast(pf_sfDrawable_GetScaleY)dll.getSymbol(symbol ~ "_GetScaleX");
sfDrawable_GetRotation = cast(pf_sfDrawable_GetRotation)dll.getSymbol(symbol ~ "_GetRotation");
sfDrawable_GetOriginX = cast(pf_sfDrawable_GetOriginX)dll.getSymbol(symbol ~ "_GetOriginX");
sfDrawable_GetOriginY = cast(pf_sfDrawable_GetOriginY)dll.getSymbol(symbol ~ "_GetOriginY");
sfDrawable_GetColor = cast(pf_sfDrawable_GetColor)dll.getSymbol(symbol ~ "_GetColor");
sfDrawable_GetBlendMode = cast(pf_sfDrawable_GetBlendMode)dll.getSymbol(symbol ~ "_GetBlendMode");
sfDrawable_Move = cast(pf_sfDrawable_Move)dll.getSymbol(symbol ~ "_Move");
sfDrawable_Scale = cast(pf_sfDrawable_Scale)dll.getSymbol(symbol ~ "_Scale");
sfDrawable_Rotate = cast(pf_sfDrawable_Rotate)dll.getSymbol(symbol ~ "_Rotate");
sfDrawable_TransformToLocal = cast(pf_sfDrawable_TransformToLocal)dll.getSymbol(symbol ~ "_TransformToLocal");
sfDrawable_TransformToGlobal= cast(pf_sfDrawable_TransformToGlobal)dll.getSymbol(symbol ~ "_TransformToGlobal");
sfDrawable_Create = cast(pf_sfDrawable_Create)dll.getSymbol(derivedClassName ~ "_Create");
sfDrawable_Destroy = cast(pf_sfDrawable_Destroy)dll.getSymbol(derivedClassName ~ "_Destroy");
sfDrawable_SetX = cast(pf_sfDrawable_SetX)dll.getSymbol(derivedClassName ~ "_SetX");
sfDrawable_SetY = cast(pf_sfDrawable_SetY)dll.getSymbol(derivedClassName ~ "_SetY");
sfDrawable_SetPosition = cast(pf_sfDrawable_SetPosition)dll.getSymbol(derivedClassName ~ "_SetPosition");
sfDrawable_SetScaleX = cast(pf_sfDrawable_SetScaleX)dll.getSymbol(derivedClassName ~ "_SetScaleX");
sfDrawable_SetScaleY = cast(pf_sfDrawable_SetScaleY)dll.getSymbol(derivedClassName ~ "_SetScaleY");
sfDrawable_SetScale = cast(pf_sfDrawable_SetScale)dll.getSymbol(derivedClassName ~ "_SetScale");
sfDrawable_SetRotation = cast(pf_sfDrawable_SetRotation)dll.getSymbol(derivedClassName ~ "_SetRotation");
sfDrawable_SetOrigin = cast(pf_sfDrawable_SetOrigin)dll.getSymbol(derivedClassName ~ "_SetOrigin");
sfDrawable_SetColor = cast(pf_sfDrawable_SetColor)dll.getSymbol(derivedClassName ~ "_SetColor");
sfDrawable_SetBlendMode = cast(pf_sfDrawable_SetBlendMode)dll.getSymbol(derivedClassName ~ "_SetBlendMode");
sfDrawable_GetX = cast(pf_sfDrawable_GetX)dll.getSymbol(derivedClassName ~ "_GetX");
sfDrawable_GetY = cast(pf_sfDrawable_GetY)dll.getSymbol(derivedClassName ~ "_GetY");
sfDrawable_GetScaleX = cast(pf_sfDrawable_GetScaleX)dll.getSymbol(derivedClassName ~ "_GetScaleX");
sfDrawable_GetScaleY = cast(pf_sfDrawable_GetScaleY)dll.getSymbol(derivedClassName ~ "_GetScaleX");
sfDrawable_GetRotation = cast(pf_sfDrawable_GetRotation)dll.getSymbol(derivedClassName ~ "_GetRotation");
sfDrawable_GetOriginX = cast(pf_sfDrawable_GetOriginX)dll.getSymbol(derivedClassName ~ "_GetOriginX");
sfDrawable_GetOriginY = cast(pf_sfDrawable_GetOriginY)dll.getSymbol(derivedClassName ~ "_GetOriginY");
sfDrawable_GetColor = cast(pf_sfDrawable_GetColor)dll.getSymbol(derivedClassName ~ "_GetColor");
sfDrawable_GetBlendMode = cast(pf_sfDrawable_GetBlendMode)dll.getSymbol(derivedClassName ~ "_GetBlendMode");
sfDrawable_Move = cast(pf_sfDrawable_Move)dll.getSymbol(derivedClassName ~ "_Move");
sfDrawable_Scale = cast(pf_sfDrawable_Scale)dll.getSymbol(derivedClassName ~ "_Scale");
sfDrawable_Rotate = cast(pf_sfDrawable_Rotate)dll.getSymbol(derivedClassName ~ "_Rotate");
sfDrawable_TransformToLocal = cast(pf_sfDrawable_TransformToLocal)dll.getSymbol(derivedClassName ~ "_TransformToLocal");
sfDrawable_TransformToGlobal= cast(pf_sfDrawable_TransformToGlobal)dll.getSymbol(derivedClassName ~ "_TransformToGlobal");
sfRenderWindow_DrawThis = cast(pf_sfRenderWindow_DrawThis)dll.getSymbol("sfRenderWindow_Draw" ~ symbol[2..$]);
sfRenderWindow_DrawThisWithShader = cast(pf_sfRenderWindow_DrawThisWithShader)dll.getSymbol("sfRenderWindow_Draw" ~ symbol[2..$] ~ "WithShader");
sfRenderImage_DrawThis = cast(pf_sfRenderImage_DrawThis)dll.getSymbol("sfRenderImage_Draw" ~ symbol[2..$]);
sfRenderImage_DrawThisWithShader = cast(pf_sfRenderImage_DrawThisWithShader)dll.getSymbol("sfRenderImage_Draw" ~ symbol[2..$] ~ "WithShader");
sfRenderWindow_DrawThis = cast(pf_sfRenderWindow_DrawThis)dll.getSymbol("sfRenderWindow_Draw" ~ derivedClassName[2..$]);
sfRenderWindow_DrawThisWithShader = cast(pf_sfRenderWindow_DrawThisWithShader)dll.getSymbol("sfRenderWindow_Draw" ~ derivedClassName[2..$] ~ "WithShader");
sfRenderImage_DrawThis = cast(pf_sfRenderImage_DrawThis)dll.getSymbol("sfRenderImage_Draw" ~ derivedClassName[2..$]);
sfRenderImage_DrawThisWithShader = cast(pf_sfRenderImage_DrawThisWithShader)dll.getSymbol("sfRenderImage_Draw" ~ derivedClassName[2..$] ~ "WithShader");
}
}