Changed the internal storage of pixels in sf::Image (vector<Color> --> vector<Uint8>)
Changed the Glyph structure to allow using sprites to display glyphs git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1473 4e206d99-4929-0410-ac5d-dfc041789085
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10 changed files with 124 additions and 132 deletions
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@ -36,9 +36,9 @@
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////////////////////////////////////////////////////////////
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typedef struct
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{
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int Advance; ///< Offset to move horizontically to the next character
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sfIntRect Rectangle; ///< Bounding rectangle of the glyph, in relative coordinates
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sfFloatRect TexCoords; ///< Texture coordinates of the glyph inside the bitmap font
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int Advance; ///< Offset to move horizontically to the next character
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sfIntRect Bounds; ///< Bounding rectangle of the glyph, in coordinates relative to the baseline
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sfIntRect SubRect; ///< Texture coordinates of the glyph inside the font's image
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} sfGlyph;
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