Removed the SFML_DYNAMIC symbol for dynamic builds, added SFML_STATIC for static builds
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1614 4e206d99-4929-0410-ac5d-dfc041789085
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4 changed files with 5 additions and 5 deletions
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@ -62,7 +62,6 @@
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////////////////////////////////////////////////////////////
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#if defined(CSFML_SYSTEM_WINDOWS)
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// Windows platforms
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#ifdef CSFML_EXPORTS
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// From DLL side, we must export
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@ -17,6 +17,7 @@ add_definitions(-DCSFML_EXPORTS)
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# find SFML libraries (C++)
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if(WINDOWS)
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set(SFML_STATIC_LIBRARIES TRUE)
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add_definitions(-DSFML_STATIC)
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endif()
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find_package(SFML 2 COMPONENTS system window network graphics audio REQUIRED)
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include_directories(${SFML_INCLUDE_DIR})
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