Updated the C and .Net bindings according to the previous modifications

This commit is contained in:
Laurent Gomila 2011-04-04 23:37:20 +02:00
parent 10ebd94ee7
commit 6676d77ea1
10 changed files with 11 additions and 43 deletions

View file

@ -13,10 +13,8 @@ namespace opengl
/// </summary>
static void Main()
{
string path = System.IO.Directory.GetCurrentDirectory();
// Create main window
RenderWindow window = new RenderWindow(new VideoMode(800, 600), "SFML.Net OpenGL");
RenderWindow window = new RenderWindow(new VideoMode(800, 600), "SFML.Net OpenGL", Styles.Default, new ContextSettings(32, 0));
// Setup event handlers
window.Closed += new EventHandler(OnClosed);

View file

@ -15,7 +15,7 @@ Module OpenGL
Sub Main()
' Create main window
window = New RenderWindow(New VideoMode(800, 600), "SFML.Net OpenGL (Visual Basic)")
window = New RenderWindow(New VideoMode(800, 600), "SFML.Net OpenGL (Visual Basic)", Styles.Default, new ContextSettings(32, 0))
' Create a sprite for the background
Dim backgroundImage = New Image("resources/background.jpg")

View file

@ -13,7 +13,7 @@ namespace window
static void Main()
{
// Create the main window
Window window = new Window(new VideoMode(640, 480, 32), "SFML.Net Window");
Window window = new Window(new VideoMode(640, 480, 32), "SFML.Net Window", Styles.Default, new ContextSettings(32, 0));
// Setup event handlers
window.Closed += new EventHandler(OnClosed);