[Android] Rewrote CMake scripts to compile SFML with our new toolchain

This commit is contained in:
Jonathan De Wachter 2013-09-22 17:16:48 +02:00
parent f9e80e1a3b
commit 60894d1c1a
28 changed files with 260 additions and 327 deletions

View file

@ -12,9 +12,16 @@ if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
else()
message(FATAL_ERROR "Unsupported architecture")
return()
endif()
endif()
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(SFML_OS_LINUX 1)
set(SFML_OS_UNIX 1)
if(ANDROID)
# use the OpenGL ES implementation on Android
set(OPENGL_ES 1)
set(SFML_OS_ANDROID 1)
else()
set(SFML_OS_LINUX 1)
endif()
elseif(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
set(SFML_OS_FREEBSD 1)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
@ -39,14 +46,14 @@ elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
STRING(REGEX REPLACE "10\\.([0-9]).*" "\\1" MACOSX_VERSION "${MACOSX_VERSION_RAW}")
if(${MACOSX_VERSION} LESS 7)
message(FATAL_ERROR "Unsupported version of OS X: ${MACOSX_VERSION_RAW}")
return()
return()
endif()
endif()
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Android")
set(SFML_OS_ANDROID 1)
# use the OpenGL ES implementation on Android
set(OPENGL_ES 1)
set(OPENGL_ES 1)
else()
message(FATAL_ERROR "Unsupported operating system")
return()
@ -89,10 +96,12 @@ else()
message(FATAL_ERROR "Unsupported compiler")
return()
endif()
# define the install directory for miscellaneous files
if(SFML_OS_WINDOWS OR SFML_OS_ANDROID)
# define the install directory for miscellaneous files
if(SFML_OS_WINDOWS)
set(INSTALL_MISC_DIR .)
elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_MACOSX)
set(INSTALL_MISC_DIR share/SFML)
elseif(SFML_OS_ANDROID)
set(INSTALL_MISC_DIR ${ANDROID_NDK}/sources/sfml)
endif()