Implemented the new graphics API:

- Removed the internal classes sf::Renderer and sf::Matrix3
- Split sf::Drawable into sf::Drawable and sf::Transformable
- Added sf::Transform
- Added sf::Vertex
- Added sf::VertexArray
- Types of shapes are now handled with their own derived class
- Modified the Pong example
This commit is contained in:
Laurent Gomila 2011-12-01 23:24:58 +01:00
parent 541509d2a7
commit 5bae08a2d8
65 changed files with 4756 additions and 3326 deletions

View file

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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_BLENDMODE_HPP
#define SFML_BLENDMODE_HPP
namespace sf
{
////////////////////////////////////////////////////////////
/// \ingroup graphics
/// \brief Available blending modes for drawing
///
////////////////////////////////////////////////////////////
enum BlendMode
{
BlendAlpha, ///< Pixel = Source * Source.a + Dest * (1 - Source.a)
BlendAdd, ///< Pixel = Source + Dest
BlendMultiply, ///< Pixel = Source * Dest
BlendNone ///< Pixel = Source
};
} // namespace sf
#endif // SFML_BLENDMODE_HPP