Added automatic batching to improve performances
Moved the ConvertCoords function from RenderWindow to RenderTarget git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1221 4e206d99-4929-0410-ac5d-dfc041789085
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@ -15,7 +15,6 @@ namespace sample_opengl
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{
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// Create main window
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RenderWindow window = new RenderWindow(new VideoMode(800, 600), "SFML.Net OpenGL");
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window.PreserveOpenGLStates(true);
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// Setup event handlers
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window.Closed += new EventHandler(OnClosed);
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