Changed internal naming convention (local variables now start with a lower case character)
Removed the AudioResource class git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1166 4e206d99-4929-0410-ac5d-dfc041789085
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@ -19,14 +19,14 @@ public :
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////////////////////////////////////////////////////////////
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/// Construct the wxSFMLCanvas
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///
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/// \param Parent : Parent of the control (NULL by default)
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/// \param Id : Identifier of the control (-1 by default)
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/// \param Position : Position of the control (wxDefaultPosition by default)
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/// \param Size : Size of the control (wxDefaultSize by default)
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/// \param Style : Style of the control (0 by default)
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/// \param parent : Parent of the control (NULL by default)
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/// \param id : Identifier of the control (-1 by default)
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/// \param position : Position of the control (wxDefaultPosition by default)
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/// \param size : Size of the control (wxDefaultSize by default)
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/// \param style : Style of the control (0 by default)
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///
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////////////////////////////////////////////////////////////
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wxSFMLCanvas(wxWindow* Parent = NULL, wxWindowID Id = -1, const wxPoint& Position = wxDefaultPosition, const wxSize& Size = wxDefaultSize, long Style = 0);
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wxSFMLCanvas(wxWindow* parent = NULL, wxWindowID id = -1, const wxPoint& position = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0);
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////////////////////////////////////////////////////////////
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/// Destructor
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