FS#88 - Replace Set/GetCenter with Set/GetOrigin in sf::Drawable

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1121 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
laurentgom 2009-06-01 15:58:13 +00:00
parent 5461ddcb52
commit 42c5800d4c
20 changed files with 177 additions and 177 deletions

View file

@ -143,25 +143,25 @@ public :
void SetScaleY(float FactorY);
////////////////////////////////////////////////////////////
/// Set the center of the object, in coordinates relative to the
/// Set the local origin of the object, in coordinates relative to the
/// top-left of the object (take 2 values).
/// The default center is (0, 0)
/// The default origin is (0, 0)
///
/// \param CenterX : X coordinate of the center
/// \param CenterY : Y coordinate of the center
/// \param OriginX : X coordinate of the origin
/// \param OriginY : Y coordinate of the origin
///
////////////////////////////////////////////////////////////
void SetCenter(float CenterX, float CenterY);
void SetOrigin(float OriginX, float OriginY);
////////////////////////////////////////////////////////////
/// Set the center of the object, in coordinates relative to the
/// Set the local origin of the object, in coordinates relative to the
/// top-left of the object (take a 2D vector).
/// The default center is (0, 0)
/// The default origin is (0, 0)
///
/// \param Center : New center
/// \param Origin : New origin
///
////////////////////////////////////////////////////////////
void SetCenter(const Vector2f& Center);
void SetOrigin(const Vector2f& Origin);
////////////////////////////////////////////////////////////
/// Set the orientation of the object
@ -206,12 +206,12 @@ public :
const Vector2f& GetScale() const;
////////////////////////////////////////////////////////////
/// Get the center of the object
/// Get the local origin of the object
///
/// \return Current position of the center
/// \return Current position of the origin
///
////////////////////////////////////////////////////////////
const Vector2f& GetCenter() const;
const Vector2f& GetOrigin() const;
////////////////////////////////////////////////////////////
/// Get the orientation of the object.
@ -282,7 +282,7 @@ public :
////////////////////////////////////////////////////////////
/// Transform a point from global coordinates into local coordinates
/// (ie it applies the inverse of object's center, translation, rotation and scale to the point)
/// (ie it applies the inverse of object's origin, translation, rotation and scale to the point)
///
/// \param Point : Point to transform
///
@ -293,7 +293,7 @@ public :
////////////////////////////////////////////////////////////
/// Transform a point from local coordinates into global coordinates
/// (ie it applies the object's center, translation, rotation and scale to the point)
/// (ie it applies the object's origin, translation, rotation and scale to the point)
///
/// \param Point : Point to transform
///
@ -345,7 +345,7 @@ private :
////////////////////////////////////////////////////////////
Vector2f myPosition; ///< Position of the object on screen
Vector2f myScale; ///< Scale of the object
Vector2f myCenter; ///< Origin of translation / rotation / scaling of the object
Vector2f myOrigin; ///< Origin of translation / rotation / scaling of the object
float myRotation; ///< Orientation of the object, in degrees
Color myColor; ///< Overlay color of the object
Blend::Mode myBlendMode; ///< Blending mode