Added the sf::Time class

This commit is contained in:
Laurent Gomila 2012-01-19 23:51:06 +01:00
parent e775bd0169
commit 4116ad033c
58 changed files with 880 additions and 227 deletions

View file

@ -65,9 +65,9 @@ int main()
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef(0.f, 0.f, -200.f);
glRotatef(clock.GetElapsedTime() * 0.05f, 1.f, 0.f, 0.f);
glRotatef(clock.GetElapsedTime() * 0.03f, 0.f, 1.f, 0.f);
glRotatef(clock.GetElapsedTime() * 0.09f, 0.f, 0.f, 1.f);
glRotatef(clock.GetElapsedTime().AsSeconds() * 0.05f, 1.f, 0.f, 0.f);
glRotatef(clock.GetElapsedTime().AsSeconds() * 0.03f, 0.f, 1.f, 0.f);
glRotatef(clock.GetElapsedTime().AsSeconds() * 0.09f, 0.f, 0.f, 1.f);
// Draw a cube
glBegin(GL_QUADS);