Examples adjustments.
* French to English punctuation. * Pong and Shader use fixed-sized windows now (especially on tiling window managers, the windows will be resized automatically, thus making the examples look and also behave weirdly).
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@ -28,7 +28,7 @@ int main()
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// Client or server ?
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char who;
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std::cout << "Do you want to be a server ('s') or a client ('c') ? ";
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std::cout << "Do you want to be a server ('s') or a client ('c')? ";
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std::cin >> who;
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if (who == 's')
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