From 4051c1d99d359f9d28d25c59ace64dc2145300af Mon Sep 17 00:00:00 2001
From: LaurentGom <LaurentGom@4e206d99-4929-0410-ac5d-dfc041789085>
Date: Thu, 3 Dec 2009 19:36:49 +0000
Subject: [PATCH] Fixed a bug in GeometryRendererVBO which caused some quads to
 be ignored

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1303 4e206d99-4929-0410-ac5d-dfc041789085
---
 src/SFML/Graphics/GeometryRendererVBO.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/SFML/Graphics/GeometryRendererVBO.cpp b/src/SFML/Graphics/GeometryRendererVBO.cpp
index e753570b..66958504 100644
--- a/src/SFML/Graphics/GeometryRendererVBO.cpp
+++ b/src/SFML/Graphics/GeometryRendererVBO.cpp
@@ -118,7 +118,7 @@ void GeometryRendererVBO::End()
 ////////////////////////////////////////////////////////////
 void GeometryRendererVBO::RenderTriangles(Uint32 start, Uint32 count)
 {
-    static const std::size_t* pointer = NULL;
+    static const UInt32* pointer = NULL;
     GLCheck(glDrawElements(GL_TRIANGLES, static_cast<GLsizei>(count), GL_UNSIGNED_INT, pointer + start));
 }