Replaced GLEW with (a highly customized) loader generated by glLoadGen, restructured GLExtensions.hpp for easier extension bookkeeping, make use of GLEXT definitions in Shader.cpp and Texture.cpp as well, replaced GL_MAX_TEXTURE_COORDS with GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, implemented flags for requesting a debug or core/compatibility profile context, changed the default context version from 2.0 to 2.1.
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@ -32,7 +32,5 @@ External libraries used by SFML
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* libjpeg is public domain
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* stb_image and stb_image_write are public domain
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* freetype is under the FreeType license or the GPL license
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* GLEW is under the modified BSD License, the Mesa 3-D License (MIT License), and the Khronos License (MIT License)
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* libogg is under the BSD license
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* libvorbis is under the BSD license
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* libogg is under the BSD license* libvorbis is under the BSD license
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* libflac is under the BSD license
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