Created DLL build configurations for samples in Code::Blocks and Visual C++ project files
Removed unused stuff from extlibs headers Removed source files from generated API documentation Removed the qt and wxwidgets samples Fixed minor warnings in Packet.cpp git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1499 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
parent
c0b84d3469
commit
3a17e35cac
122 changed files with 19001 additions and 33784 deletions
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@ -6,9 +6,9 @@
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Build>
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||||
<Target title="Debug_Win32">
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||||
<Target title="Debug static_Win32">
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||||
<Option output="..\..\bin\ftp-d" prefix_auto="1" extension_auto="1" />
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||||
<Option object_output="..\..\..\Temp\codeblocks\ftp\Debug_Win32" />
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||||
<Option object_output="..\..\..\Temp\codeblocks\ftp\Debug static_Win32" />
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||||
<Option type="1" />
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||||
<Option compiler="gcc" />
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||||
<Compiler>
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||||
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@ -27,9 +27,9 @@
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|||
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
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||||
</Linker>
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||||
</Target>
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||||
<Target title="Release_Win32">
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||||
<Target title="Release static_Win32">
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||||
<Option output="..\..\bin\ftp" prefix_auto="1" extension_auto="1" />
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||||
<Option object_output="..\..\..\Temp\codeblocks\ftp\Release_Win32" />
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<Option object_output="..\..\..\Temp\codeblocks\ftp\Release static_Win32" />
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||||
<Option type="1" />
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||||
<Option compiler="gcc" />
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||||
<Compiler>
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||||
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@ -47,6 +47,49 @@
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|||
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
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</Linker>
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</Target>
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||||
<Target title="Debug DLL_Win32">
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||||
<Option output="..\..\bin\ftp-d" prefix_auto="1" extension_auto="1" />
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||||
<Option object_output="..\..\..\Temp\codeblocks\ftp\Debug DLL_Win32" />
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||||
<Option type="1" />
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||||
<Option compiler="gcc" />
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||||
<Compiler>
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||||
<Add option="-Wall" />
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||||
<Add option="-g" />
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||||
<Add option="-O0" />
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||||
<Add option="-DWIN32" />
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||||
<Add option="-D_DEBUG" />
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||||
<Add option="-D_WINDOWS" />
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||||
<Add option="-DSFML_DYNAMIC" />
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||||
</Compiler>
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||||
<ResourceCompiler>
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||||
<Add directory="..\..\..\include" />
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||||
</ResourceCompiler>
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||||
<Linker>
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||||
<Add library="..\..\..\lib\mingw\libsfml-network-d.a" />
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<Add library="..\..\..\lib\mingw\libsfml-system-d.a" />
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||||
</Linker>
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||||
</Target>
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||||
<Target title="Release DLL_Win32">
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||||
<Option output="..\..\bin\ftp" prefix_auto="1" extension_auto="1" />
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||||
<Option object_output="..\..\..\Temp\codeblocks\ftp\Release DLL_Win32" />
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<Option type="1" />
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||||
<Option compiler="gcc" />
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||||
<Compiler>
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||||
<Add option="-O3" />
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<Add option="-Wall" />
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<Add option="-DWIN32" />
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||||
<Add option="-DNDEBUG" />
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<Add option="-D_WINDOWS" />
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||||
<Add option="-DSFML_DYNAMIC" />
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||||
</Compiler>
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||||
<ResourceCompiler>
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||||
<Add directory="..\..\..\include" />
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||||
</ResourceCompiler>
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||||
<Linker>
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||||
<Add library="..\..\..\lib\mingw\libsfml-network.a" />
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<Add library="..\..\..\lib\mingw\libsfml-system.a" />
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||||
</Linker>
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||||
</Target>
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||||
</Build>
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||||
<Compiler>
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||||
<Add directory="..\..\..\include" />
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||||
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@ -6,9 +6,9 @@
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<Option pch_mode="2" />
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||||
<Option compiler="gcc" />
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||||
<Build>
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||||
<Target title="Debug_Win32">
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<Target title="Debug static_Win32">
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||||
<Option output="..\..\bin\opengl-d" prefix_auto="1" extension_auto="1" />
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<Option object_output="..\..\..\Temp\codeblocks\opengl\Debug_Win32" />
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<Option object_output="..\..\..\Temp\codeblocks\opengl\Debug static_Win32" />
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||||
<Option type="0" />
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<Option compiler="gcc" />
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<Compiler>
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@ -32,9 +32,9 @@
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<Add library="glu32" />
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</Linker>
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</Target>
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||||
<Target title="Release_Win32">
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<Target title="Release static_Win32">
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||||
<Option output="..\..\bin\opengl" prefix_auto="1" extension_auto="1" />
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<Option object_output="..\..\..\Temp\codeblocks\opengl\Release_Win32" />
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<Option object_output="..\..\..\Temp\codeblocks\opengl\Release static_Win32" />
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<Option type="0" />
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<Option compiler="gcc" />
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<Compiler>
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@ -57,6 +57,59 @@
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<Add library="glu32" />
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</Linker>
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</Target>
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||||
<Target title="Release DLL_Win32">
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||||
<Option output="..\..\bin\opengl" prefix_auto="1" extension_auto="1" />
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||||
<Option object_output="..\..\..\Temp\codeblocks\opengl\Release DLL_Win32" />
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<Option type="0" />
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<Option compiler="gcc" />
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||||
<Compiler>
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||||
<Add option="-O3" />
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<Add option="-Wall" />
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<Add option="-DWIN32" />
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||||
<Add option="-DNDEBUG" />
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<Add option="-D_WINDOWS" />
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<Add option="-DSFML_DYNAMIC" />
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||||
</Compiler>
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||||
<ResourceCompiler>
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<Add directory="..\..\..\include" />
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<Add directory="..\..\..\extlibs" />
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</ResourceCompiler>
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||||
<Linker>
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||||
<Add library="..\..\..\lib\mingw\libsfml-main.a" />
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<Add library="..\..\..\lib\mingw\libsfml-graphics.a" />
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<Add library="..\..\..\lib\mingw\libsfml-window.a" />
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<Add library="..\..\..\lib\mingw\libsfml-system.a" />
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<Add library="opengl32" />
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<Add library="glu32" />
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</Linker>
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||||
</Target>
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||||
<Target title="Debug DLL_Win32">
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||||
<Option output="..\..\bin\opengl-d" prefix_auto="1" extension_auto="1" />
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||||
<Option object_output="..\..\..\Temp\codeblocks\opengl\Debug DLL_Win32" />
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||||
<Option type="0" />
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||||
<Option compiler="gcc" />
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||||
<Compiler>
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||||
<Add option="-Wall" />
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||||
<Add option="-g" />
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||||
<Add option="-O0" />
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<Add option="-DWIN32" />
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<Add option="-D_DEBUG" />
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||||
<Add option="-D_WINDOWS" />
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||||
<Add option="-DSFML_DYNAMIC" />
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||||
</Compiler>
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||||
<ResourceCompiler>
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<Add directory="..\..\..\include" />
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<Add directory="..\..\..\extlibs" />
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</ResourceCompiler>
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<Linker>
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<Add library="..\..\..\lib\mingw\libsfml-main-d.a" />
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<Add library="..\..\..\lib\mingw\libsfml-graphics-d.a" />
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<Add library="..\..\..\lib\mingw\libsfml-window-d.a" />
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<Add library="..\..\..\lib\mingw\libsfml-system-d.a" />
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<Add library="opengl32" />
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<Add library="glu32" />
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</Linker>
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</Target>
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</Build>
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<Compiler>
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<Add directory="..\..\..\include" />
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@ -6,9 +6,9 @@
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug_Win32">
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<Target title="Debug static_Win32">
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<Option output="..\..\bin\pong-d" prefix_auto="1" extension_auto="1" />
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<Option object_output="..\..\..\Temp\codeblocks\opengl\Debug_Win32" />
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<Option object_output="..\..\..\Temp\codeblocks\opengl\Debug static_Win32" />
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<Option type="0" />
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<Option compiler="gcc" />
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<Compiler>
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@ -33,9 +33,9 @@
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<Add library="glu32" />
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</Linker>
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</Target>
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||||
<Target title="Release_Win32">
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||||
<Target title="Release static_Win32">
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||||
<Option output="..\..\bin\pong" prefix_auto="1" extension_auto="1" />
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||||
<Option object_output="..\..\..\Temp\codeblocks\opengl\Release_Win32" />
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<Option object_output="..\..\..\Temp\codeblocks\opengl\Release static_Win32" />
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||||
<Option type="0" />
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<Option compiler="gcc" />
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<Compiler>
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@ -59,6 +59,61 @@
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<Add library="glu32" />
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</Linker>
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</Target>
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<Target title="Debug DLL_Win32">
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||||
<Option output="..\..\bin\pong-d" prefix_auto="1" extension_auto="1" />
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||||
<Option object_output="..\..\..\Temp\codeblocks\opengl\Debug DLL_Win32" />
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||||
<Option type="0" />
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||||
<Option compiler="gcc" />
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||||
<Compiler>
|
||||
<Add option="-Wall" />
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||||
<Add option="-g" />
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||||
<Add option="-O0" />
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||||
<Add option="-DWIN32" />
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||||
<Add option="-D_DEBUG" />
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||||
<Add option="-D_WINDOWS" />
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||||
<Add option="-DSFML_DYNAMIC" />
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||||
</Compiler>
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||||
<ResourceCompiler>
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||||
<Add directory="..\..\..\include" />
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<Add directory="..\..\..\extlibs" />
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||||
</ResourceCompiler>
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||||
<Linker>
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||||
<Add library="..\..\..\lib\mingw\libsfml-main-d.a" />
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<Add library="..\..\..\lib\mingw\libsfml-audio-d.a" />
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<Add library="..\..\..\lib\mingw\libsfml-graphics-d.a" />
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<Add library="..\..\..\lib\mingw\libsfml-window-d.a" />
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<Add library="..\..\..\lib\mingw\libsfml-system-d.a" />
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<Add library="opengl32" />
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<Add library="glu32" />
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</Linker>
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</Target>
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||||
<Target title="Release DLL_Win32">
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||||
<Option output="..\..\bin\pong" prefix_auto="1" extension_auto="1" />
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<Option object_output="..\..\..\Temp\codeblocks\opengl\Release DLL_Win32" />
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<Option type="0" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-O3" />
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<Add option="-Wall" />
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<Add option="-DWIN32" />
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||||
<Add option="-DNDEBUG" />
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||||
<Add option="-D_WINDOWS" />
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<Add option="-DSFML_DYNAMIC" />
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</Compiler>
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||||
<ResourceCompiler>
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<Add directory="..\..\..\include" />
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<Add directory="..\..\..\extlibs" />
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</ResourceCompiler>
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||||
<Linker>
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<Add library="..\..\..\lib\mingw\libsfml-main.a" />
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<Add library="..\..\..\lib\mingw\libsfml-audio.a" />
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<Add library="..\..\..\lib\mingw\libsfml-graphics.a" />
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<Add library="..\..\..\lib\mingw\libsfml-window.a" />
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<Add library="..\..\..\lib\mingw\libsfml-system.a" />
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<Add library="opengl32" />
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<Add library="glu32" />
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</Linker>
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</Target>
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</Build>
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||||
<Compiler>
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<Add directory="..\..\..\include" />
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||||
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@ -1,99 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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||||
<FileVersion major="1" minor="6" />
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<Project>
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||||
<Option title="qt" />
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<Option pch_mode="2" />
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||||
<Option compiler="gcc" />
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||||
<Build>
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||||
<Target title="Debug_Win32">
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||||
<Option output="..\..\bin\qt-d" prefix_auto="1" extension_auto="1" />
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||||
<Option object_output="..\..\..\Temp\codeblocks\qt\Debug_Win32" />
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<Option type="0" />
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||||
<Option compiler="gcc" />
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||||
<Compiler>
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||||
<Add option="-W" />
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||||
<Add option="-g" />
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||||
<Add option="-O0" />
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<Add option="-DWIN32" />
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<Add option="-D_DEBUG" />
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||||
<Add option="-D_WINDOWS" />
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||||
</Compiler>
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||||
<ResourceCompiler>
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<Add directory="..\..\..\include" />
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<Add directory="..\..\..\extlibs" />
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</ResourceCompiler>
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||||
<Linker>
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<Add library="kernel32" />
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<Add library="user32" />
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<Add library="gdi32" />
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<Add library="comdlg32" />
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<Add library="winspool" />
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<Add library="winmm" />
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<Add library="shell32" />
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<Add library="comctl32" />
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<Add library="ole32" />
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<Add library="oleaut32" />
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<Add library="uuid" />
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<Add library="rpcrt4" />
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<Add library="advapi32" />
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<Add library="wsock32" />
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<Add library="qtcore4" />
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<Add library="qtgui4" />
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<Add library="qtmain" />
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</Linker>
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</Target>
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||||
<Target title="Release_Win32">
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<Option output="..\..\bin\qt" prefix_auto="1" extension_auto="1" />
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<Option object_output="..\..\..\Temp\codeblocks\qt\Release_Win32" />
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<Option type="0" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-O3" />
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<Add option="-W" />
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<Add option="-DWIN32" />
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<Add option="-DNDEBUG" />
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<Add option="-D_WINDOWS" />
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<Add directory="..\..\..\src" />
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</Compiler>
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<ResourceCompiler>
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<Add directory="..\..\..\include" />
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<Add directory="..\..\..\extlibs" />
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</ResourceCompiler>
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<Linker>
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<Add library="kernel32" />
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<Add library="user32" />
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<Add library="gdi32" />
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<Add library="comdlg32" />
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<Add library="winspool" />
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<Add library="winmm" />
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<Add library="shell32" />
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<Add library="comctl32" />
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<Add library="ole32" />
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<Add library="oleaut32" />
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<Add library="uuid" />
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<Add library="rpcrt4" />
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<Add library="advapi32" />
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<Add library="wsock32" />
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<Add library="qtcore4" />
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<Add library="qtgui4" />
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<Add library="qtmain" />
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</Linker>
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</Target>
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||||
</Build>
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<Compiler>
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<Add directory="..\..\..\include" />
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||||
</Compiler>
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<Linker>
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<Add option="-static-libgcc" />
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</Linker>
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||||
<Unit filename="..\..\qt\Main.cpp" />
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<Unit filename="..\..\qt\QSFMLCanvas.cpp" />
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<Unit filename="..\..\qt\QSFMLCanvas.hpp" />
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<Extensions>
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<code_completion />
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<envvars />
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<debugger />
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</Extensions>
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</Project>
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</CodeBlocks_project_file>
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug_Win32">
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<Target title="Debug static_Win32">
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<Option output="..\..\bin\shader-d" prefix_auto="1" extension_auto="1" />
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<Option object_output="..\..\..\Temp\codeblocks\shader\Debug_Win32" />
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<Option object_output="..\..\..\Temp\codeblocks\shader\Debug static_Win32" />
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||||
<Option type="0" />
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<Option compiler="gcc" />
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<Compiler>
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<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
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</Linker>
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||||
</Target>
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||||
<Target title="Release_Win32">
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||||
<Target title="Release static_Win32">
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||||
<Option output="..\..\bin\shader" prefix_auto="1" extension_auto="1" />
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||||
<Option object_output="..\..\..\Temp\codeblocks\shader\Release_Win32" />
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||||
<Option object_output="..\..\..\Temp\codeblocks\shader\Release static_Win32" />
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<Option type="0" />
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<Option compiler="gcc" />
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<Compiler>
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<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
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</Linker>
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||||
</Target>
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||||
<Target title="Debug DLL_Win32">
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||||
<Option output="..\..\bin\shader-d" prefix_auto="1" extension_auto="1" />
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||||
<Option object_output="..\..\..\Temp\codeblocks\shader\Debug DLL_Win32" />
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||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
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||||
<Compiler>
|
||||
<Add option="-Wall" />
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||||
<Add option="-g" />
|
||||
<Add option="-O0" />
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||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-DSFML_DYNAMIC" />
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||||
</Compiler>
|
||||
<ResourceCompiler>
|
||||
<Add directory="..\..\..\include" />
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||||
<Add directory="..\..\..\extlibs" />
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||||
</ResourceCompiler>
|
||||
<Linker>
|
||||
<Add library="..\..\..\lib\mingw\libsfml-main-d.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-graphics-d.a" />
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||||
<Add library="..\..\..\lib\mingw\libsfml-window-d.a" />
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||||
<Add library="..\..\..\lib\mingw\libsfml-system-d.a" />
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||||
</Linker>
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||||
</Target>
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||||
<Target title="Release DLL_Win32">
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||||
<Option output="..\..\bin\shader" prefix_auto="1" extension_auto="1" />
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||||
<Option object_output="..\..\..\Temp\codeblocks\shader\Release DLL_Win32" />
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||||
<Option type="0" />
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||||
<Option compiler="gcc" />
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||||
<Compiler>
|
||||
<Add option="-O3" />
|
||||
<Add option="-Wall" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-DSFML_DYNAMIC" />
|
||||
</Compiler>
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||||
<ResourceCompiler>
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||||
<Add directory="..\..\..\include" />
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||||
<Add directory="..\..\..\extlibs" />
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||||
</ResourceCompiler>
|
||||
<Linker>
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||||
<Add library="..\..\..\lib\mingw\libsfml-main.a" />
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||||
<Add library="..\..\..\lib\mingw\libsfml-graphics.a" />
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||||
<Add library="..\..\..\lib\mingw\libsfml-window.a" />
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||||
<Add library="..\..\..\lib\mingw\libsfml-system.a" />
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||||
</Linker>
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||||
</Target>
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||||
</Build>
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||||
<Compiler>
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||||
<Add directory="..\..\..\include" />
|
||||
|
|
|
@ -6,9 +6,9 @@
|
|||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug_Win32">
|
||||
<Target title="Debug static_Win32">
|
||||
<Option output="..\..\bin\sockets-d" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sockets\Debug_Win32" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sockets\Debug static_Win32" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
|
@ -27,9 +27,9 @@
|
|||
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release_Win32">
|
||||
<Target title="Release static_Win32">
|
||||
<Option output="..\..\bin\sockets" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sockets\Release_Win32" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sockets\Release static_Win32" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
|
@ -47,6 +47,49 @@
|
|||
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Debug DLL_Win32">
|
||||
<Option output="..\..\bin\sockets-d" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sockets\Debug DLL_Win32" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-Wall" />
|
||||
<Add option="-g" />
|
||||
<Add option="-O0" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-DSFML_DYNAMIC" />
|
||||
</Compiler>
|
||||
<ResourceCompiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
</ResourceCompiler>
|
||||
<Linker>
|
||||
<Add library="..\..\..\lib\mingw\libsfml-network-d.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-system-d.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release DLL_Win32">
|
||||
<Option output="..\..\bin\sockets" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sockets\Release DLL_Win32" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-O3" />
|
||||
<Add option="-Wall" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-DSFML_DYNAMIC" />
|
||||
</Compiler>
|
||||
<ResourceCompiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
</ResourceCompiler>
|
||||
<Linker>
|
||||
<Add library="..\..\..\lib\mingw\libsfml-network.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-system.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Compiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
|
|
|
@ -6,9 +6,9 @@
|
|||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug_Win32">
|
||||
<Target title="Debug static_Win32">
|
||||
<Option output="..\..\bin\sound-capture-d" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sound-capture\Debug_Win32" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sound-capture\Debug static_Win32" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
|
@ -28,9 +28,9 @@
|
|||
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release_Win32">
|
||||
<Target title="Release static_Win32">
|
||||
<Option output="..\..\bin\sound-capture" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sound-capture\Release_Win32" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sound-capture\Release static_Win32" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
|
@ -49,6 +49,51 @@
|
|||
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Debug DLL_Win32">
|
||||
<Option output="..\..\bin\sound-capture-d" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sound-capture\Debug DLL_Win32" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-Wall" />
|
||||
<Add option="-g" />
|
||||
<Add option="-O0" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-DSFML_DYNAMIC" />
|
||||
</Compiler>
|
||||
<ResourceCompiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
<Add directory="..\..\..\extlibs" />
|
||||
</ResourceCompiler>
|
||||
<Linker>
|
||||
<Add library="..\..\..\lib\mingw\libsfml-audio-d.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-system-d.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release DLL_Win32">
|
||||
<Option output="..\..\bin\sound-capture" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sound-capture\Release DLL_Win32" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-O3" />
|
||||
<Add option="-Wall" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-DSFML_DYNAMIC" />
|
||||
</Compiler>
|
||||
<ResourceCompiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
<Add directory="..\..\..\extlibs" />
|
||||
</ResourceCompiler>
|
||||
<Linker>
|
||||
<Add library="..\..\..\lib\mingw\libsfml-audio.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-system.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Compiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
|
|
|
@ -6,9 +6,9 @@
|
|||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug_Win32">
|
||||
<Target title="Debug static_Win32">
|
||||
<Option output="..\..\bin\sound-d" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sound\Debug_Win32" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sound\Debug static_Win32" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
|
@ -29,9 +29,9 @@
|
|||
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release_Win32">
|
||||
<Target title="Release static_Win32">
|
||||
<Option output="..\..\bin\sound" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sound\Release_Win32" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sound\Release static_Win32" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
|
@ -50,6 +50,52 @@
|
|||
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Debug DLL_Win32">
|
||||
<Option output="..\..\bin\sound-d" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sound\Debug DLL_Win32" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-Wall" />
|
||||
<Add option="-g" />
|
||||
<Add option="-O0" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-DSFML_DYNAMIC" />
|
||||
</Compiler>
|
||||
<ResourceCompiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
<Add directory="..\..\..\extlibs" />
|
||||
</ResourceCompiler>
|
||||
<Linker>
|
||||
<Add option="-static-libgcc" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-audio-d.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-system-d.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release DLL_Win32">
|
||||
<Option output="..\..\bin\sound" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\sound\Release DLL_Win32" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-O3" />
|
||||
<Add option="-Wall" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-DSFML_DYNAMIC" />
|
||||
</Compiler>
|
||||
<ResourceCompiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
<Add directory="..\..\..\extlibs" />
|
||||
</ResourceCompiler>
|
||||
<Linker>
|
||||
<Add library="..\..\..\lib\mingw\libsfml-audio.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-system.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Compiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
|
|
|
@ -6,9 +6,9 @@
|
|||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug_Win32">
|
||||
<Target title="Debug static_Win32">
|
||||
<Option output="..\..\bin\voip-d" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\voip\Debug_Win32" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\voip\Debug static_Win32" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
|
@ -29,9 +29,9 @@
|
|||
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release_Win32">
|
||||
<Target title="Release static_Win32">
|
||||
<Option output="..\..\bin\voip" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\voip\Release_Win32" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\voip\Release static_Win32" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
|
@ -51,6 +51,53 @@
|
|||
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Debug DLL_Win32">
|
||||
<Option output="..\..\bin\voip-d" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\voip\Debug DLL_Win32" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-Wall" />
|
||||
<Add option="-g" />
|
||||
<Add option="-O0" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-DSFML_DYNAMIC" />
|
||||
</Compiler>
|
||||
<ResourceCompiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
<Add directory="..\..\..\extlibs" />
|
||||
</ResourceCompiler>
|
||||
<Linker>
|
||||
<Add library="..\..\..\lib\mingw\libsfml-audio-d.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-network-d.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-system-d.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release DLL_Win32">
|
||||
<Option output="..\..\bin\voip" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\voip\Release DLL_Win32" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-O3" />
|
||||
<Add option="-Wall" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-DSFML_DYNAMIC" />
|
||||
</Compiler>
|
||||
<ResourceCompiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
<Add directory="..\..\..\extlibs" />
|
||||
</ResourceCompiler>
|
||||
<Linker>
|
||||
<Add library="..\..\..\lib\mingw\libsfml-audio.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-network.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-system.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Compiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
|
|
|
@ -6,9 +6,9 @@
|
|||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug_Win32">
|
||||
<Target title="Debug static_Win32">
|
||||
<Option output="..\..\bin\win32-d" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\win32\Debug_Win32" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\win32\Debug static_Win32" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
|
@ -29,9 +29,9 @@
|
|||
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release_Win32">
|
||||
<Target title="Release static_Win32">
|
||||
<Option output="..\..\bin\win32" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\win32\Release_Win32" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\win32\Release static_Win32" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
|
@ -51,6 +51,53 @@
|
|||
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Debug DLL_Win32">
|
||||
<Option output="..\..\bin\win32-d" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\win32\Debug DLL_Win32" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-W" />
|
||||
<Add option="-g" />
|
||||
<Add option="-O0" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-DSFML_DYNAMIC" />
|
||||
</Compiler>
|
||||
<ResourceCompiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
<Add directory="..\..\..\extlibs" />
|
||||
</ResourceCompiler>
|
||||
<Linker>
|
||||
<Add library="..\..\..\lib\mingw\libsfml-graphics-d.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-window-d.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-system-d.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release DLL_Win32">
|
||||
<Option output="..\..\bin\win32" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\win32\Release DLL_Win32" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-O3" />
|
||||
<Add option="-Wall" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-DSFML_DYNAMIC" />
|
||||
</Compiler>
|
||||
<ResourceCompiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
<Add directory="..\..\..\extlibs" />
|
||||
</ResourceCompiler>
|
||||
<Linker>
|
||||
<Add library="..\..\..\lib\mingw\libsfml-graphics.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-window.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-system.a" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Compiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
|
|
|
@ -6,9 +6,9 @@
|
|||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug_Win32">
|
||||
<Target title="Debug static_Win32">
|
||||
<Option output="..\..\bin\window-d" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\window\Debug_Win32" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\window\Debug static_Win32" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
|
@ -30,9 +30,9 @@
|
|||
<Add library="glu32" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release_Win32">
|
||||
<Target title="Release static_Win32">
|
||||
<Option output="..\..\bin\window" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\window\Release_Win32" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\window\Release static_Win32" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
|
@ -53,6 +53,55 @@
|
|||
<Add library="glu32" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Debug DLL_Win32">
|
||||
<Option output="..\..\bin\window-d" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\window\Debug DLL_Win32" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-Wall" />
|
||||
<Add option="-g" />
|
||||
<Add option="-O0" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-DSFML_DYNAMIC" />
|
||||
</Compiler>
|
||||
<ResourceCompiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
</ResourceCompiler>
|
||||
<Linker>
|
||||
<Add library="..\..\..\lib\mingw\libsfml-main-d.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-window-d.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-system-d.a" />
|
||||
<Add library="opengl32" />
|
||||
<Add library="glu32" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release DLL_Win32">
|
||||
<Option output="..\..\bin\window" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\window\Release DLL_Win32" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-O3" />
|
||||
<Add option="-Wall" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-DSFML_DYNAMIC" />
|
||||
</Compiler>
|
||||
<ResourceCompiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
</ResourceCompiler>
|
||||
<Linker>
|
||||
<Add library="..\..\..\lib\mingw\libsfml-main.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-window.a" />
|
||||
<Add library="..\..\..\lib\mingw\libsfml-system.a" />
|
||||
<Add library="opengl32" />
|
||||
<Add library="glu32" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Compiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
|
|
|
@ -1,94 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_project_file>
|
||||
<FileVersion major="1" minor="6" />
|
||||
<Project>
|
||||
<Option title="wxwidgets" />
|
||||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug_Win32">
|
||||
<Option output="..\..\bin\wxwidgets-d" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\wxwidgets\Debug_Win32" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-Wall" />
|
||||
<Add option="-g" />
|
||||
<Add option="-O0" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-D_CRT_SECURE_NO_DEPRECATE" />
|
||||
</Compiler>
|
||||
<ResourceCompiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
<Add directory="..\..\..\extlibs" />
|
||||
</ResourceCompiler>
|
||||
<Linker>
|
||||
<Add library="kernel32" />
|
||||
<Add library="user32" />
|
||||
<Add library="gdi32" />
|
||||
<Add library="comdlg32" />
|
||||
<Add library="winspool" />
|
||||
<Add library="winmm" />
|
||||
<Add library="shell32" />
|
||||
<Add library="comctl32" />
|
||||
<Add library="ole32" />
|
||||
<Add library="oleaut32" />
|
||||
<Add library="uuid" />
|
||||
<Add library="rpcrt4" />
|
||||
<Add library="advapi32" />
|
||||
<Add library="wsock32" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release_Win32">
|
||||
<Option output="..\..\bin\wxwidgets" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="..\..\..\Temp\codeblocks\wxwidgets\Release_Win32" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-O3" />
|
||||
<Add option="-Wall" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-D_CRT_SECURE_NO_DEPRECATE" />
|
||||
</Compiler>
|
||||
<ResourceCompiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
<Add directory="..\..\..\extlibs" />
|
||||
</ResourceCompiler>
|
||||
<Linker>
|
||||
<Add library="kernel32" />
|
||||
<Add library="user32" />
|
||||
<Add library="gdi32" />
|
||||
<Add library="comdlg32" />
|
||||
<Add library="winspool" />
|
||||
<Add library="winmm" />
|
||||
<Add library="shell32" />
|
||||
<Add library="comctl32" />
|
||||
<Add library="ole32" />
|
||||
<Add library="oleaut32" />
|
||||
<Add library="uuid" />
|
||||
<Add library="rpcrt4" />
|
||||
<Add library="advapi32" />
|
||||
<Add library="wsock32" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Compiler>
|
||||
<Add directory="..\..\..\include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add option="-static-libgcc" />
|
||||
</Linker>
|
||||
<Unit filename="..\..\wxwidgets\Main.cpp" />
|
||||
<Unit filename="..\..\wxwidgets\wxSFMLCanvas.cpp" />
|
||||
<Unit filename="..\..\wxwidgets\wxSFMLCanvas.hpp" />
|
||||
<Extensions>
|
||||
<code_completion />
|
||||
<envvars />
|
||||
<debugger />
|
||||
</Extensions>
|
||||
</Project>
|
||||
</CodeBlocks_project_file>
|
Loading…
Add table
Add a link
Reference in a new issue