Added the trunk/branches/tags directories at repository root, and moved previous root into trunk/

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1002 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
laurentgom 2009-01-28 16:18:34 +00:00
commit 2f524481c1
974 changed files with 295448 additions and 0 deletions

View file

@ -0,0 +1,59 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="ftp" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug_Win32">
<Option output="..\..\bin\ftp-d.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\ftp\Debug_Win32" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-Wall" />
<Add option="-g" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-network-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
</Linker>
</Target>
<Target title="Release_Win32">
<Option output="..\..\bin\ftp.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\ftp\Release_Win32" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-network-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
</Linker>
</Target>
</Build>
<Compiler>
<Add directory="..\..\..\include" />
</Compiler>
<Unit filename="..\..\ftp\Ftp.cpp" />
<Extensions>
<code_completion />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -0,0 +1,69 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="opengl" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug_Win32">
<Option output="..\..\bin\opengl-d.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\opengl\Debug_Win32" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-Wall" />
<Add option="-g" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-main-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-graphics-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-window-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
<Add library="opengl32" />
<Add library="glu32" />
</Linker>
</Target>
<Target title="Release_Win32">
<Option output="..\..\bin\opengl.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\opengl\Release_Win32" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-main.a" />
<Add library="..\..\..\lib\mingw\libsfml-graphics-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-window-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
<Add library="opengl32" />
<Add library="glu32" />
</Linker>
</Target>
</Build>
<Compiler>
<Add directory="..\..\..\include" />
</Compiler>
<Unit filename="..\..\opengl\OpenGL.cpp" />
<Extensions>
<code_completion />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -0,0 +1,71 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="pong" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug_Win32">
<Option output="..\..\bin\pong-d.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\opengl\Debug_Win32" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-Wall" />
<Add option="-g" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-main-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-audio-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-graphics-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-window-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
<Add library="opengl32" />
<Add library="glu32" />
</Linker>
</Target>
<Target title="Release_Win32">
<Option output="..\..\bin\pong.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\opengl\Release_Win32" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-main.a" />
<Add library="..\..\..\lib\mingw\libsfml-audio-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-graphics-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-window-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
<Add library="opengl32" />
<Add library="glu32" />
</Linker>
</Target>
</Build>
<Compiler>
<Add directory="..\..\..\include" />
</Compiler>
<Unit filename="..\..\pong\Pong.cpp" />
<Extensions>
<code_completion />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -0,0 +1,65 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="postfx" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug_Win32">
<Option output="..\..\bin\postfx-d.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\postfx\Debug_Win32" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-Wall" />
<Add option="-g" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-main-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-graphics-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-window-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
</Linker>
</Target>
<Target title="Release_Win32">
<Option output="..\..\bin\postfx.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\postfx\Release_Win32" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-main.a" />
<Add library="..\..\..\lib\mingw\libsfml-graphics-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-window-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
</Linker>
</Target>
</Build>
<Compiler>
<Add directory="..\..\..\include" />
</Compiler>
<Unit filename="..\..\post-fx\PostFX.cpp" />
<Extensions>
<code_completion />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -0,0 +1,94 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="qt" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug_Win32">
<Option output="..\..\bin\qt-d.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\qt\Debug_Win32" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-W" />
<Add option="-g" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="kernel32" />
<Add library="user32" />
<Add library="gdi32" />
<Add library="comdlg32" />
<Add library="winspool" />
<Add library="winmm" />
<Add library="shell32" />
<Add library="comctl32" />
<Add library="ole32" />
<Add library="oleaut32" />
<Add library="uuid" />
<Add library="rpcrt4" />
<Add library="advapi32" />
<Add library="wsock32" />
<Add library="qtcore4" />
<Add library="qtgui4" />
<Add library="qtmain" />
</Linker>
</Target>
<Target title="Release_Win32">
<Option output="..\..\bin\qt.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\qt\Release_Win32" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O3" />
<Add option="-W" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_WINDOWS" />
<Add directory="..\..\..\src" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="kernel32" />
<Add library="user32" />
<Add library="gdi32" />
<Add library="comdlg32" />
<Add library="winspool" />
<Add library="winmm" />
<Add library="shell32" />
<Add library="comctl32" />
<Add library="ole32" />
<Add library="oleaut32" />
<Add library="uuid" />
<Add library="rpcrt4" />
<Add library="advapi32" />
<Add library="wsock32" />
<Add library="qtcore4" />
<Add library="qtgui4" />
<Add library="qtmain" />
</Linker>
</Target>
</Build>
<Compiler>
<Add directory="..\..\..\include" />
</Compiler>
<Unit filename="..\..\qt\Main.cpp" />
<Unit filename="..\..\qt\QSFMLCanvas.cpp" />
<Unit filename="..\..\qt\QSFMLCanvas.hpp" />
<Extensions>
<code_completion />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -0,0 +1,61 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="sockets" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug_Win32">
<Option output="..\..\bin\sockets-d.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\sockets\Debug_Win32" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-Wall" />
<Add option="-g" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-network-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
</Linker>
</Target>
<Target title="Release_Win32">
<Option output="..\..\bin\sockets.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\sockets\Release_Win32" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-network-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
</Linker>
</Target>
</Build>
<Compiler>
<Add directory="..\..\..\include" />
</Compiler>
<Unit filename="..\..\sockets\Sockets.cpp" />
<Unit filename="..\..\sockets\TCP.cpp" />
<Unit filename="..\..\sockets\UDP.cpp" />
<Extensions>
<code_completion />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -0,0 +1,61 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="sound-capture" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug_Win32">
<Option output="..\..\bin\sound-capture-d.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\sound-capture\Debug_Win32" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-Wall" />
<Add option="-g" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-audio-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
</Linker>
</Target>
<Target title="Release_Win32">
<Option output="..\..\bin\sound-capture.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\sound-capture\Release_Win32" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-audio-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
</Linker>
</Target>
</Build>
<Compiler>
<Add directory="..\..\..\include" />
</Compiler>
<Unit filename="..\..\sound_capture\SoundCapture.cpp" />
<Extensions>
<code_completion />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -0,0 +1,61 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="sound" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug_Win32">
<Option output="..\..\bin\sound-d.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\sound\Debug_Win32" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-Wall" />
<Add option="-g" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-audio-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
</Linker>
</Target>
<Target title="Release_Win32">
<Option output="..\..\bin\sound.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\sound\Release_Win32" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-audio-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
</Linker>
</Target>
</Build>
<Compiler>
<Add directory="..\..\..\include" />
</Compiler>
<Unit filename="..\..\sound\Sound.cpp" />
<Extensions>
<code_completion />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -0,0 +1,65 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="voip" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug_Win32">
<Option output="..\..\bin\voip-d.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\voip\Debug_Win32" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-Wall" />
<Add option="-g" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-audio-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-network-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
</Linker>
</Target>
<Target title="Release_Win32">
<Option output="..\..\bin\voip.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\voip\Release_Win32" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-audio-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-network-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
</Linker>
</Target>
</Build>
<Compiler>
<Add directory="..\..\..\include" />
</Compiler>
<Unit filename="..\..\voip\Client.cpp" />
<Unit filename="..\..\voip\Server.cpp" />
<Unit filename="..\..\voip\VoIP.cpp" />
<Extensions>
<code_completion />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -0,0 +1,63 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="win32" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug_Win32">
<Option output="..\..\bin\win32-d.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\win32\Debug_Win32" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-W" />
<Add option="-g" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-graphics-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-window-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
</Linker>
</Target>
<Target title="Release_Win32">
<Option output="..\..\bin\win32.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\win32\Release_Win32" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-graphics-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-window-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
</Linker>
</Target>
</Build>
<Compiler>
<Add directory="..\..\..\include" />
</Compiler>
<Unit filename="..\..\win32\Win32.cpp" />
<Extensions>
<code_completion />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -0,0 +1,65 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="window" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug_Win32">
<Option output="..\..\bin\window-d.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\window\Debug_Win32" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-Wall" />
<Add option="-g" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-main-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-window-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
<Add library="opengl32" />
<Add library="glu32" />
</Linker>
</Target>
<Target title="Release_Win32">
<Option output="..\..\bin\window.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\window\Release_Win32" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_WINDOWS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
</ResourceCompiler>
<Linker>
<Add library="..\..\..\lib\mingw\libsfml-main.a" />
<Add library="..\..\..\lib\mingw\libsfml-window-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
<Add library="opengl32" />
<Add library="glu32" />
</Linker>
</Target>
</Build>
<Compiler>
<Add directory="..\..\..\include" />
</Compiler>
<Unit filename="..\..\window\Window.cpp" />
<Extensions>
<code_completion />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -0,0 +1,89 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="wxwidgets" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug_Win32">
<Option output="..\..\bin\wxwidgets-d.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\wxwidgets\Debug_Win32" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-Wall" />
<Add option="-g" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_WINDOWS" />
<Add option="-D_CRT_SECURE_NO_DEPRECATE" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="kernel32" />
<Add library="user32" />
<Add library="gdi32" />
<Add library="comdlg32" />
<Add library="winspool" />
<Add library="winmm" />
<Add library="shell32" />
<Add library="comctl32" />
<Add library="ole32" />
<Add library="oleaut32" />
<Add library="uuid" />
<Add library="rpcrt4" />
<Add library="advapi32" />
<Add library="wsock32" />
</Linker>
</Target>
<Target title="Release_Win32">
<Option output="..\..\bin\wxwidgets.exe" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\wxwidgets\Release_Win32" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_WINDOWS" />
<Add option="-D_CRT_SECURE_NO_DEPRECATE" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" />
</ResourceCompiler>
<Linker>
<Add library="kernel32" />
<Add library="user32" />
<Add library="gdi32" />
<Add library="comdlg32" />
<Add library="winspool" />
<Add library="winmm" />
<Add library="shell32" />
<Add library="comctl32" />
<Add library="ole32" />
<Add library="oleaut32" />
<Add library="uuid" />
<Add library="rpcrt4" />
<Add library="advapi32" />
<Add library="wsock32" />
</Linker>
</Target>
</Build>
<Compiler>
<Add directory="..\..\..\include" />
</Compiler>
<Unit filename="..\..\wxwidgets\Main.cpp" />
<Unit filename="..\..\wxwidgets\wxSFMLCanvas.cpp" />
<Unit filename="..\..\wxwidgets\wxSFMLCanvas.hpp" />
<Extensions>
<code_completion />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -0,0 +1,189 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="ftp"
ProjectGUID="{7236920B-254C-43A3-9DC1-778B477226DF}"
RootNamespace="ftp"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
FavorSizeOrSpeed="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
UseLibraryDependencyInputs="false"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName)-d.exe"
LinkIncremental="2"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName).exe"
LinkIncremental="1"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\ftp\Ftp.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,191 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="opengl"
ProjectGUID="{4CD9A872-16EF-4C53-81FC-C7E77E782718}"
RootNamespace="opengl"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib glu32.lib"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName)-d.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib glu32.lib"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName).exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\opengl\OpenGL.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,185 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="pong"
ProjectGUID="{DDDE27DC-5568-43EE-BD0E-57C581F73EDE}"
RootNamespace="pong"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName)-d.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="2"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName).exe"
LinkIncremental="1"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\pong\Pong.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,189 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="postfx"
ProjectGUID="{E8B7727D-2308-4ADC-90AE-D3F46798447D}"
RootNamespace="postfx"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName)-d.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName).exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\post-fx\PostFX.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,202 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="qt"
ProjectGUID="{EAB1A0A4-8CCC-4A74-B3B5-9F60243581D2}"
RootNamespace="qt"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
DisableSpecificWarnings="4311;4312"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib qtcore4.lib qtgui4.lib qtmain.lib"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName)-d.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
EnableIntrinsicFunctions="false"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
DisableSpecificWarnings="4311;4312"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib qtcore4.lib qtgui4.lib qtmain.lib"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName).exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\qt\Main.cpp"
>
</File>
<File
RelativePath="..\..\qt\QSFMLCanvas.cpp"
>
</File>
<File
RelativePath="..\..\qt\QSFMLCanvas.hpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,197 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="sockets"
ProjectGUID="{E6ED898F-218E-4467-8B1D-92E393283E1B}"
RootNamespace="sockets"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
FavorSizeOrSpeed="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
UseLibraryDependencyInputs="false"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName)-d.exe"
LinkIncremental="2"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName).exe"
LinkIncremental="1"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\sockets\Sockets.cpp"
>
</File>
<File
RelativePath="..\..\sockets\TCP.cpp"
>
</File>
<File
RelativePath="..\..\sockets\UDP.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,190 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="sound-capture"
ProjectGUID="{34EBDA13-AFA3-4AD9-AB64-2B2D40E09573}"
RootNamespace="sound-capture"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
UseLibraryDependencyInputs="false"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName)-d.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName).exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\sound_capture\SoundCapture.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,190 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="sound"
ProjectGUID="{11E3764D-850E-4EDA-9823-F66383A11042}"
RootNamespace="sound"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
UseLibraryDependencyInputs="false"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName)-d.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName).exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\sound\Sound.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,198 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="voip"
ProjectGUID="{4B169017-FFDD-4588-9658-6F1C9ABC6495}"
RootNamespace="voip"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
UseLibraryDependencyInputs="false"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName)-d.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName).exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\voip\Client.cpp"
>
</File>
<File
RelativePath="..\..\voip\Server.cpp"
>
</File>
<File
RelativePath="..\..\voip\VoIP.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,197 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="win32"
ProjectGUID="{303EC049-639D-4F9C-9F33-D4B7F702275B}"
RootNamespace="win32"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName)-d.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName).exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\win32\Win32.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
WarningLevel="3"
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,190 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="window"
ProjectGUID="{11E9ABEF-17A5-4FF7-91E5-994F34172F68}"
RootNamespace="window"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
UseLibraryDependencyInputs="false"
AdditionalDependencies="opengl32.lib glu32.lib"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName)-d.exe"
LinkIncremental="2"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib glu32.lib"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName).exe"
LinkIncremental="1"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\window\Window.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,200 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="wxwidgets"
ProjectGUID="{8B3B274A-B3B7-4C6B-8D4A-5334E2116830}"
RootNamespace="wxwidgets"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName)-d.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
EnableIntrinsicFunctions="false"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib"
OutputFile="$(ProjectDir)..\..\bin\$(ProjectName).exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\wxwidgets\Main.cpp"
>
</File>
<File
RelativePath="..\..\wxwidgets\wxSFMLCanvas.cpp"
>
</File>
<File
RelativePath="..\..\wxwidgets\wxSFMLCanvas.hpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>com.yourcompany.${PRODUCT_NAME:identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>NSMainNibFile</key>
<string>MainMenu</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>

View file

@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>com.yourcompany.${PRODUCT_NAME:identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>NSMainNibFile</key>
<string>MainMenu</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>

View file

@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>com.yourcompany.${PRODUCT_NAME:identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>NSMainNibFile</key>
<string>MainMenu</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>com.yourcompany.${PRODUCT_NAME:identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>NSMainNibFile</key>
<string>MainMenu</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>