Added the trunk/branches/tags directories at repository root, and moved previous root into trunk/
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1002 4e206d99-4929-0410-ac5d-dfc041789085
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commit
2f524481c1
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72
dotnet/src/Graphics/sfml-graphics.csproj
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72
dotnet/src/Graphics/sfml-graphics.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.50727</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{46786269-57B9-48E7-AA4F-8F4D84609FE6}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>SFML.Graphics</RootNamespace>
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<AssemblyName>sfmlnet-graphics</AssemblyName>
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<StartupObject>
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</StartupObject>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<DocumentationFile>bin\graphics-doc.xml</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\..\lib\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<DocumentationFile>bin\graphics-doc.xml</DocumentationFile>
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</PropertyGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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<ItemGroup>
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<Compile Include="Color.cs" />
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<Compile Include="Context.cs" />
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<Compile Include="Drawable.cs" />
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<Compile Include="Font.cs" />
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<Compile Include="Image.cs" />
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<Compile Include="PostFx.cs" />
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<Compile Include="Rect.cs" />
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<Compile Include="RenderWindow.cs" />
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<Compile Include="Shape.cs" />
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<Compile Include="Sprite.cs" />
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<Compile Include="String2D.cs" />
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<Compile Include="Vector2.cs" />
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<Compile Include="View.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Window\sfml-window.csproj">
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<Project>{D17DE83D-A592-461F-8AF2-53F9E22E1D0F}</Project>
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<Name>sfml-window</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="System" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Properties\" />
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</ItemGroup>
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</Project>
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