Added the trunk/branches/tags directories at repository root, and moved previous root into trunk/
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1002 4e206d99-4929-0410-ac5d-dfc041789085
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DSFML/import/dsfml/graphics/font.d
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DSFML/import/dsfml/graphics/font.d
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/*
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* DSFML - SFML Library binding in D language.
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* Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
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*
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* This software is provided 'as-is', without any express or
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* implied warranty. In no event will the authors be held
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* liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute
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* it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented;
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* you must not claim that you wrote the original software.
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* If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but
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* is not required.
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*
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* 2. Altered source versions must be plainly marked as such,
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* and must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any
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* source distribution.
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*/
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module dsfml.graphics.font;
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import dsfml.system.common;
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import dsfml.system.exception;
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import dsfml.system.stringutil;
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/**
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* Font is the low-level class for loading and
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* manipulating character fonts.
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*/
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class Font : DSFMLObject
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{
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/**
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* Get SFML default built-in font (Arial)
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*/
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static Font getDefaultFont()
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{
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if (s_default is null)
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s_default = new Font(sfFont_GetDefaultFont());
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return s_default;
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}
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/**
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* construct the Font from a file
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*
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* Params:
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* filename = font file to load
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* charSize = size of characters (30 by default)
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* charset = characters set to generate (empty by default - takes the ASCII range [31, 255])
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*/
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this(char[] filename, uint charSize = 30, dchar[] charset = null)
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{
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if (filename is null || filename.length == 0)
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throw new LoadingException("LoadingException : Filename is invalid.");
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super(sfFont_CreateFromFile(toStringz(filename), charSize, toStringz(charset)));
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}
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/**
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* construct the Font from a file in memory
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*
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* Params:
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* data = data to load
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* charSize = size of characters (30 by default)
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* charset = characters set to generate (empty by default - takes the ASCII range [31, 255])
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*/
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this(byte[] data, uint charSize = 30, dchar[] charset = null)
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{
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if (data is null || data.length == 0)
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throw new Exception("LoadingException : Memory stream is invalid.");
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super(sfFont_CreateFromMemory(data.ptr, data.length, charSize, toStringz(charset)));
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}
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override void dispose()
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{
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sfFont_Destroy(m_ptr);
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}
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package:
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this(void* ptr)
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{
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super(ptr, true);
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}
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private:
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static Font s_default;
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extern (C)
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{
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typedef void* function() pf_sfFont_Create;
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typedef void* function(char*, uint, dchar*) pf_sfFont_CreateFromFile;
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typedef void* function(byte*, size_t, uint, dchar*) pf_sfFont_CreateFromMemory;
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typedef void function(void*) pf_sfFont_Destroy;
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typedef void* function() pf_sfFont_GetDefaultFont;
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static pf_sfFont_Create sfFont_Create;
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static pf_sfFont_CreateFromFile sfFont_CreateFromFile;
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static pf_sfFont_CreateFromMemory sfFont_CreateFromMemory;
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static pf_sfFont_Destroy sfFont_Destroy;
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static pf_sfFont_GetDefaultFont sfFont_GetDefaultFont;
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}
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static this()
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{
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DllLoader dll = DllLoader.load("csfml-graphics");
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sfFont_Create = cast(pf_sfFont_Create) dll.getSymbol("sfFont_Create");
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sfFont_CreateFromFile = cast(pf_sfFont_CreateFromFile) dll.getSymbol("sfFont_CreateFromFile");
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sfFont_CreateFromMemory = cast(pf_sfFont_CreateFromMemory) dll.getSymbol("sfFont_CreateFromMemory");
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sfFont_Destroy = cast(pf_sfFont_Destroy) dll.getSymbol("sfFont_Destroy");
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sfFont_GetDefaultFont = cast(pf_sfFont_GetDefaultFont) dll.getSymbol("sfFont_GetDefaultFont");
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}
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}
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