Added the trunk/branches/tags directories at repository root, and moved previous root into trunk/
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1002 4e206d99-4929-0410-ac5d-dfc041789085
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DSFML/import/dsfml/audio/soundbufferrecorder.d
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DSFML/import/dsfml/audio/soundbufferrecorder.d
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/*
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* DSFML - SFML Library binding in D language.
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* Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
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*
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* This software is provided 'as-is', without any express or
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* implied warranty. In no event will the authors be held
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* liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute
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* it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented;
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* you must not claim that you wrote the original software.
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* If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but
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* is not required.
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*
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* 2. Altered source versions must be plainly marked as such,
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* and must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any
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* source distribution.
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*/
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module dsfml.audio.soundbufferrecorder;
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import dsfml.system.common;
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import dsfml.audio.soundbuffer;
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import dsfml.audio.soundrecorder;
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/**
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* Specialized sfSoundRecorder which saves the captured
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* audio data into a sound buffer
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*/
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class SoundBufferRecorder : SoundRecorder
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{
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/**
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* Constructor
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*/
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this()
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{
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super(sfSoundBufferRecorder_Create());
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}
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override void dispose()
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{
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sfSoundBufferRecorder_Destroy(m_ptr);
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}
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/**
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* Get the sound buffer containing the captured audio data
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*
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* Returns:
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* SoundBuffer containing the captured audio data
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*
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*/
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SoundBuffer getBuffer()
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{
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return new SoundBuffer(sfSoundBufferRecorder_GetBuffer(m_ptr));
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}
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protected:
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override bool onStart()
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{
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return true;
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}
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override bool onProcessSamples(short[] s)
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{
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return true;
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}
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override void onStop()
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{
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}
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private:
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// External ====================================================================
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extern (C)
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{
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typedef void* function() pf_sfSoundBufferRecorder_Create;
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typedef void function(void*) pf_sfSoundBufferRecorder_Destroy;
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typedef void* function(void*) pf_sfSoundBufferRecorder_GetBuffer;
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static pf_sfSoundBufferRecorder_Create sfSoundBufferRecorder_Create;
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static pf_sfSoundBufferRecorder_Destroy sfSoundBufferRecorder_Destroy;
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static pf_sfSoundBufferRecorder_GetBuffer sfSoundBufferRecorder_GetBuffer;
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}
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static this()
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{
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DllLoader dll = DllLoader.load("csfml-audio");
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sfSoundBufferRecorder_Create = cast(pf_sfSoundBufferRecorder_Create)dll.getSymbol("sfSoundBufferRecorder_Create");
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sfSoundBufferRecorder_Destroy = cast(pf_sfSoundBufferRecorder_Destroy)dll.getSymbol("sfSoundBufferRecorder_Destroy");
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sfSoundBufferRecorder_GetBuffer = cast(pf_sfSoundBufferRecorder_GetBuffer)dll.getSymbol("sfSoundBufferRecorder_GetBuffer");
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}
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}
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