Replaced glLoadGen loader with glad loader and dynamically load EGL and GLES extensions as is done for desktop GL.
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44 changed files with 35003 additions and 3965 deletions
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@ -7,4 +7,4 @@ set(SRC ${SRCROOT}/Window.cpp)
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# define the window target
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sfml_add_example(window GUI_APP
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SOURCES ${SRC}
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DEPENDS sfml-window OpenGL)
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DEPENDS sfml-window)
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