Added RenderImage
Cleaned internal CSFML code Synchronized with trunk git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1135 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
commit
2deb8bd021
228 changed files with 15844 additions and 7152 deletions
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@ -239,6 +239,14 @@
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RelativePath="..\..\include\SFML\Audio\SoundBufferRecorder.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\SoundBufferRecorderStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\SoundBufferStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\SoundRecorder.cpp"
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>
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@ -247,6 +255,10 @@
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RelativePath="..\..\include\SFML\Audio\SoundRecorder.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\SoundRecorderStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\include\SFML\Audio\SoundStatus.h"
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>
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@ -259,6 +271,14 @@
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RelativePath="..\..\include\SFML\Audio\SoundStream.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\SoundStreamStruct.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\SoundStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\include\SFML\Audio\Types.h"
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>
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@ -166,6 +166,22 @@ EXPORTS
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sfString_GetStyle
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sfString_GetCharacterPos
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sfString_GetRect
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sfRenderImage_Create
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sfRenderImage_Destroy
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sfRenderImage_GetWidth
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sfRenderImage_GetHeight
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sfRenderImage_SetActive
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sfRenderImage_DrawPostFX
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sfRenderImage_DrawSprite
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sfRenderImage_DrawShape
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sfRenderImage_DrawString
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sfRenderImage_Clear
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sfRenderImage_SetView
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sfRenderImage_GetView
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sfRenderImage_GetDefaultView
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sfRenderImage_PreserveOpenGLStates
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sfRenderImage_GetImage
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sfRenderImage_CanUseRenderImage
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sfRenderWindow_Create
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sfRenderWindow_CreateFromHandle
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sfRenderWindow_Destroy
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@ -166,6 +166,22 @@ EXPORTS
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sfString_GetStyle
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sfString_GetCharacterPos
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sfString_GetRect
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sfRenderImage_Create
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sfRenderImage_Destroy
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sfRenderImage_GetWidth
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sfRenderImage_GetHeight
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sfRenderImage_SetActive
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sfRenderImage_DrawPostFX
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sfRenderImage_DrawSprite
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sfRenderImage_DrawShape
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sfRenderImage_DrawString
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sfRenderImage_Clear
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sfRenderImage_SetView
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sfRenderImage_GetView
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sfRenderImage_GetDefaultView
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sfRenderImage_PreserveOpenGLStates
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sfRenderImage_GetImage
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sfRenderImage_CanUseRenderImage
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sfRenderWindow_Create
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sfRenderWindow_CreateFromHandle
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sfRenderWindow_Destroy
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@ -228,6 +228,10 @@
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RelativePath="..\..\include\SFML\Graphics\Font.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\FontStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\Image.cpp"
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>
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@ -236,6 +240,10 @@
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RelativePath="..\..\include\SFML\Graphics\Image.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\ImageStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\PostFX.cpp"
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>
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@ -244,6 +252,10 @@
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RelativePath="..\..\include\SFML\Graphics\PostFX.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\PostFXStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\Rect.cpp"
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@ -252,6 +264,14 @@
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RelativePath="..\..\include\SFML\Graphics\Rect.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\RenderImage.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\RenderImageStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\RenderWindow.cpp"
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>
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@ -260,6 +280,10 @@
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RelativePath="..\..\include\SFML\Graphics\RenderWindow.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\RenderWindowStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\Shape.cpp"
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>
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@ -268,6 +292,10 @@
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RelativePath="..\..\include\SFML\Graphics\Shape.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\ShapeStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\Sprite.cpp"
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>
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@ -276,6 +304,10 @@
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RelativePath="..\..\include\SFML\Graphics\Sprite.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\SpriteStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\String.cpp"
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@ -284,6 +316,10 @@
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RelativePath="..\..\include\SFML\Graphics\String.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\StringStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\include\SFML\Graphics\Types.h"
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>
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@ -296,6 +332,10 @@
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RelativePath="..\..\include\SFML\Graphics\View.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Graphics\ViewStruct.h"
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>
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</File>
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</Files>
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<Globals>
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</Globals>
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@ -205,6 +205,10 @@
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RelativePath="..\..\include\SFML\Network\Ftp.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\FtpStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\Http.cpp"
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@ -213,6 +217,10 @@
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RelativePath="..\..\include\SFML\Network\Http.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\HttpStruct.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\IPAddress.cpp"
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>
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@ -229,6 +237,10 @@
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RelativePath="..\..\include\SFML\Network\Packet.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\PacketStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\Selector.cpp"
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>
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@ -237,6 +249,10 @@
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RelativePath="..\..\include\SFML\Network\Selector.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\SelectorStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\include\SFML\Network\SocketStatus.h"
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>
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@ -249,6 +265,10 @@
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RelativePath="..\..\include\SFML\Network\SocketTCP.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\SocketTCPStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\SocketUDP.cpp"
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>
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@ -257,6 +277,10 @@
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RelativePath="..\..\include\SFML\Network\SocketUDP.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\SocketUDPStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\include\SFML\Network\Types.h"
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>
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@ -197,6 +197,10 @@
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RelativePath="..\..\include\SFML\System\Clock.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\System\ClockStruct.h"
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>
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</File>
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<File
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RelativePath=".\csfml-system-d.def"
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>
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@ -213,6 +217,10 @@
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RelativePath="..\..\include\SFML\System\Mutex.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\System\MutexStruct.h"
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>
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</File>
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<File
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RelativePath="..\..\src\sfml\system\Randomizer.cpp"
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>
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@ -237,6 +245,10 @@
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RelativePath="..\..\include\SFML\System\Thread.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\System\ThreadStruct.h"
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</File>
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<File
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RelativePath="..\..\include\SFML\System\Types.h"
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>
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@ -199,6 +199,10 @@
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RelativePath="..\..\include\SFML\Window\Context.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Window\ContextStruct.h"
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</File>
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<File
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RelativePath=".\csfml-window-d.def"
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@ -219,6 +223,10 @@
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RelativePath="..\..\include\SFML\Window\Input.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Window\InputStruct.h"
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</File>
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<File
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RelativePath="..\..\include\SFML\Window\Types.h"
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>
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@ -243,6 +251,10 @@
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RelativePath="..\..\include\SFML\Window\WindowHandle.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Window\WindowStruct.h"
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</File>
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</Files>
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<Globals>
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</Globals>
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