Added RenderImage

Cleaned internal CSFML code
Synchronized with trunk

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1135 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
laurentgom 2009-06-11 15:49:36 +00:00
commit 2deb8bd021
228 changed files with 15844 additions and 7152 deletions

View file

@ -206,6 +206,10 @@
RelativePath="..\..\include\SFML\Network\Ftp.h"
>
</File>
<File
RelativePath="..\..\src\SFML\Network\FtpStruct.h"
>
</File>
<File
RelativePath="..\..\src\SFML\Network\Http.cpp"
>
@ -214,6 +218,10 @@
RelativePath="..\..\include\SFML\Network\Http.h"
>
</File>
<File
RelativePath="..\..\src\SFML\Network\HttpStruct.h"
>
</File>
<File
RelativePath="..\..\src\SFML\Network\IPAddress.cpp"
>
@ -230,6 +238,10 @@
RelativePath="..\..\include\SFML\Network\Packet.h"
>
</File>
<File
RelativePath="..\..\src\SFML\Network\PacketStruct.h"
>
</File>
<File
RelativePath="..\..\src\SFML\Network\Selector.cpp"
>
@ -238,6 +250,10 @@
RelativePath="..\..\include\SFML\Network\Selector.h"
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</File>
<File
RelativePath="..\..\src\SFML\Network\SelectorStruct.h"
>
</File>
<File
RelativePath="..\..\include\SFML\Network\SocketStatus.h"
>
@ -250,6 +266,10 @@
RelativePath="..\..\include\SFML\Network\SocketTCP.h"
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</File>
<File
RelativePath="..\..\src\SFML\Network\SocketTCPStruct.h"
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</File>
<File
RelativePath="..\..\src\SFML\Network\SocketUDP.cpp"
>
@ -258,6 +278,10 @@
RelativePath="..\..\include\SFML\Network\SocketUDP.h"
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</File>
<File
RelativePath="..\..\src\SFML\Network\SocketUDPStruct.h"
>
</File>
<File
RelativePath="..\..\include\SFML\Network\Types.h"
>