Added RenderImage
Cleaned internal CSFML code Synchronized with trunk git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1135 4e206d99-4929-0410-ac5d-dfc041789085
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commit
2deb8bd021
228 changed files with 15844 additions and 7152 deletions
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@ -216,6 +216,10 @@
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RelativePath="..\..\include\SFML\Audio\Music.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\MusicStruct.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\Sound.cpp"
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@ -240,6 +244,14 @@
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RelativePath="..\..\include\SFML\Audio\SoundBufferRecorder.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\SoundBufferRecorderStruct.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\SoundBufferStruct.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\SoundRecorder.cpp"
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@ -248,6 +260,10 @@
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RelativePath="..\..\include\SFML\Audio\SoundRecorder.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\SoundRecorderStruct.h"
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</File>
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<File
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RelativePath="..\..\include\SFML\Audio\SoundStatus.h"
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@ -260,6 +276,14 @@
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RelativePath="..\..\include\SFML\Audio\SoundStream.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\SoundStreamStruct.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\SoundStruct.h"
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</File>
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<File
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RelativePath="..\..\include\SFML\Audio\Types.h"
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