[iOS] Improved support for examples, removed the need for a toolchain file
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4e8e1629d1
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239921b456
7 changed files with 20 additions and 203 deletions
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@ -124,8 +124,8 @@ if(NOT OPENGL_ES)
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endif()
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if(IOS)
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find_host_package(JPEG REQUIRED)
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find_host_package(Freetype REQUIRED)
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find_package(JPEG REQUIRED)
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find_package(Freetype REQUIRED)
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set(GRAPHICS_EXT_INCLUDE_PATHS ${FREETYPE_INCLUDE_DIRS} ${JPEG_INCLUDE_DIR})
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set(GRAPHICS_EXT_LIBS -framework OpenGLES ${FREETYPE_LIBRARY} ${JPEG_LIBRARY})
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endif()
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@ -183,9 +183,9 @@ elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD)
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set(WINDOW_EXT_LIBS ${WINDOW_EXT_LIBS} usbhid)
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endif()
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elseif(SFML_OS_MACOSX)
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set(WINDOW_EXT_LIBS ${WINDOW_EXT_LIBS} ${OPENGL_gl_LIBRARY} "-framework Foundation -framework AppKit -framework IOKit -framework Carbon")
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set(WINDOW_EXT_LIBS ${WINDOW_EXT_LIBS} ${OPENGL_gl_LIBRARY} "-framework Foundation -framework AppKit -framework IOKit -framework Carbon")
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elseif(SFML_OS_IOS)
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set(WINDOW_EXT_LIBS ${WINDOW_EXT_LIBS} "-framework OpenGLES -framework Foundation -framework UIKit -framework CoreGraphics")
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set(WINDOW_EXT_LIBS ${WINDOW_EXT_LIBS} "-framework OpenGLES -framework Foundation -framework UIKit -framework CoreGraphics -framework QuartzCore -framework CoreMotion")
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endif()
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# define the sfml-window target
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