From 221ef8f5b387b74e7033ed25e510151b70dcef98 Mon Sep 17 00:00:00 2001 From: LaurentGom Date: Tue, 9 Mar 2010 07:56:07 +0000 Subject: [PATCH] Made the constructors of sf::Sound and sf::Music explicit git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1445 4e206d99-4929-0410-ac5d-dfc041789085 --- include/SFML/Audio/Music.hpp | 2 +- include/SFML/Audio/Sound.hpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/include/SFML/Audio/Music.hpp b/include/SFML/Audio/Music.hpp index de74995c..0b8f70d0 100644 --- a/include/SFML/Audio/Music.hpp +++ b/include/SFML/Audio/Music.hpp @@ -55,7 +55,7 @@ public : /// (ie. size taken by the music in memory) (44100 by default) /// //////////////////////////////////////////////////////////// - Music(std::size_t BufferSize = 44100); + explicit Music(std::size_t BufferSize = 44100); //////////////////////////////////////////////////////////// /// Destructor diff --git a/include/SFML/Audio/Sound.hpp b/include/SFML/Audio/Sound.hpp index 366d7acf..7cb80026 100644 --- a/include/SFML/Audio/Sound.hpp +++ b/include/SFML/Audio/Sound.hpp @@ -72,7 +72,7 @@ public : /// \param Position : Position (0, 0, 0 by default) /// //////////////////////////////////////////////////////////// - Sound(const SoundBuffer& Buffer, bool Loop = false, float Pitch = 1.f, float Volume = 100.f, const Vector3f& Position = Vector3f(0, 0, 0)); + explicit Sound(const SoundBuffer& Buffer, bool Loop = false, float Pitch = 1.f, float Volume = 100.f, const Vector3f& Position = Vector3f(0, 0, 0)); //////////////////////////////////////////////////////////// /// Copy constructor