Updated documentation
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1239 4e206d99-4929-0410-ac5d-dfc041789085
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52 changed files with 2077 additions and 2021 deletions
include/SFML/Graphics
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@ -55,10 +55,10 @@ public :
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/// Construct the sprite from a source image
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///
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/// \param image : Image of the sprite
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/// \param position : Position of the sprite (0, 0 by default)
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/// \param scale : Scale factor (1, 1 by default)
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/// \param rotation : Orientation, in degrees (0 by default)
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/// \param color : Color of the sprite (white by default)
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/// \param position : Position of the sprite
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/// \param scale : Scale factor
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/// \param rotation : Orientation, in degrees
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/// \param color : Color of the sprite
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///
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////////////////////////////////////////////////////////////
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Sprite(const Image& image, const Vector2f& position = Vector2f(0, 0), const Vector2f& scale = Vector2f(1, 1), float rotation = 0.f, const Color& color = Color(255, 255, 255, 255));
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@ -67,7 +67,7 @@ public :
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/// Change the image of the sprite
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///
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/// \param image : New image
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/// \param adjustToNewSize : If true, the SubRect of the sprite will be adjusted to the size of the new image (false by default)
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/// \param adjustToNewSize : If true, the SubRect of the sprite will be adjusted to the size of the new image
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///
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////////////////////////////////////////////////////////////
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void SetImage(const Image& image, bool adjustToNewSize = false);
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