Updated documentation
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1239 4e206d99-4929-0410-ac5d-dfc041789085
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52 changed files with 2077 additions and 2021 deletions
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@ -54,8 +54,8 @@ public :
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/// Add a point to the shape
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///
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/// \param x, y : Position of the point
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/// \param color : Color of the point (white by default)
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/// \param outlineColor : Outline color of the point (black by default)
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/// \param color : Color of the point
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/// \param outlineColor : Outline color of the point
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///
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////////////////////////////////////////////////////////////
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void AddPoint(float x, float y, const Color& color = Color(255, 255, 255), const Color& outlineColor = Color(0, 0, 0));
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@ -64,8 +64,8 @@ public :
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/// Add a point to the shape
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///
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/// \param position : Position of the point
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/// \param color : Color of the point (white by default)
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/// \param outlineColor : Outline color of the point (black by default)
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/// \param color : Color of the point
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/// \param outlineColor : Outline color of the point
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///
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////////////////////////////////////////////////////////////
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void AddPoint(const Vector2f& position, const Color& color = Color(255, 255, 255), const Color& outlineColor = Color(0, 0, 0));
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@ -186,8 +186,8 @@ public :
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/// \param p2x, p2y : Position second point
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/// \param thickness : Line thickness
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/// \param color : Color used to draw the line
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/// \param outline : Outline width (0 by default)
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/// \param outlineColor : Color used to draw the outline (black by default)
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/// \param outline : Outline width
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/// \param outlineColor : Color used to draw the outline
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///
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////////////////////////////////////////////////////////////
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static Shape Line(float p1x, float p1y, float p2x, float p2y, float thickness, const Color& color, float outline = 0.f, const Color& outlineColor = sf::Color(0, 0, 0));
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@ -199,8 +199,8 @@ public :
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/// \param p2 : Position second point
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/// \param thickness : Line thickness
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/// \param color : Color used to draw the line
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/// \param outline : Outline width (0 by default)
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/// \param outlineColor : Color used to draw the outline (black by default)
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/// \param outline : Outline width
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/// \param outlineColor : Color used to draw the outline
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///
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////////////////////////////////////////////////////////////
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static Shape Line(const Vector2f& p1, const Vector2f& p2, float thickness, const Color& color, float outline = 0.f, const Color& outlineColor = sf::Color(0, 0, 0));
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@ -211,8 +211,8 @@ public :
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/// \param p1x, p1y : Position of the first point
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/// \param p2x, p2y : Position second point
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/// \param color : Color used to fill the rectangle
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/// \param outline : Outline width (0 by default)
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/// \param outlineColor : Color used to draw the outline (black by default)
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/// \param outline : Outline width
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/// \param outlineColor : Color used to draw the outline
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///
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////////////////////////////////////////////////////////////
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static Shape Rectangle(float p1x, float p1y, float p2x, float p2y, const Color& color, float outline = 0.f, const Color& outlineColor = sf::Color(0, 0, 0));
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@ -223,8 +223,8 @@ public :
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/// \param p1 : Position of the first point
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/// \param p2 : Position second point
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/// \param color : Color used to fill the rectangle
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/// \param outline : Outline width (0 by default)
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/// \param outlineColor : Color used to draw the outline (black by default)
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/// \param outline : Outline width
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/// \param outlineColor : Color used to draw the outline
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///
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////////////////////////////////////////////////////////////
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static Shape Rectangle(const Vector2f& p1, const Vector2f& p2, const Color& color, float outline = 0.f, const Color& outlineColor = sf::Color(0, 0, 0));
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@ -235,8 +235,8 @@ public :
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/// \param x, y : Position of the center
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/// \param radius : Radius
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/// \param color : Color used to fill the circle
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/// \param outline : Outline width (0 by default)
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/// \param outlineColor : Color used to draw the outline (black by default)
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/// \param outline : Outline width
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/// \param outlineColor : Color used to draw the outline
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///
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////////////////////////////////////////////////////////////
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static Shape Circle(float x, float y, float radius, const Color& color, float outline = 0.f, const Color& outlineColor = sf::Color(0, 0, 0));
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@ -247,8 +247,8 @@ public :
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/// \param center : Position of the center
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/// \param radius : Radius
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/// \param color : Color used to fill the circle
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/// \param outline : Outline width (0 by default)
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/// \param outlineColor : Color used to draw the outline (black by default)
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/// \param outline : Outline width
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/// \param outlineColor : Color used to draw the outline
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///
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////////////////////////////////////////////////////////////
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static Shape Circle(const Vector2f& center, float radius, const Color& color, float outline = 0.f, const Color& outlineColor = sf::Color(0, 0, 0));
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