FS#10 - Add rotation to sf::View
Slightly changed the public interface of sf::View git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1152 4e206d99-4929-0410-ac5d-dfc041789085
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7 changed files with 141 additions and 98 deletions
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@ -175,7 +175,7 @@ void RenderTarget::Initialize()
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SetRenderStates();
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// Setup the default view
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myDefaultView.SetRect(FloatRect(0, 0, static_cast<float>(GetWidth()), static_cast<float>(GetHeight())));
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myDefaultView.Reset(FloatRect(0, 0, static_cast<float>(GetWidth()), static_cast<float>(GetHeight())));
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SetView(myDefaultView);
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Activate(false);
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