Removed default constructor of Image and Shader in CSFML and SFML.Net
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1633 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
parent
08393593e1
commit
13b91bf116
7 changed files with 0 additions and 43 deletions
|
@ -34,14 +34,6 @@
|
|||
#include <SFML/Graphics/Types.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Create a new empty image
|
||||
///
|
||||
/// \return A new sfImage object, or NULL if it failed
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_API sfImage* sfImage_Create(void);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Create a new image filled with a color
|
||||
///
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue