window, opengl and pong examples now work on iOS

This commit is contained in:
Ceylo 2018-04-12 20:39:55 +02:00 committed by Lukas Dürrenberger
parent 82c2f4c05e
commit 1272b704d6
7 changed files with 48 additions and 10 deletions

View file

@ -4,8 +4,17 @@ set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/opengl)
# all source files
set(SRC ${SRCROOT}/OpenGL.cpp)
if (SFML_OS_IOS)
set(RESOURCES
${CMAKE_CURRENT_SOURCE_DIR}/resources/background.jpg
${CMAKE_CURRENT_SOURCE_DIR}/resources/texture.jpg
${CMAKE_CURRENT_SOURCE_DIR}/resources/sansation.ttf)
set_source_files_properties(${RESOURCES} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
endif()
# define the opengl target
sfml_add_example(opengl GUI_APP
SOURCES ${SRC}
BUNDLE_RESOURCES ${RESOURCES}
DEPENDS sfml-graphics OpenGL
RESOURCES_DIR resources)