From 10296333bee1ff771b105e7849ba9fdd298cd741 Mon Sep 17 00:00:00 2001
From: LaurentGom <LaurentGom@4e206d99-4929-0410-ac5d-dfc041789085>
Date: Wed, 2 Dec 2009 20:50:21 +0000
Subject: [PATCH] Fixed minor warnings after the last commit

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1298 4e206d99-4929-0410-ac5d-dfc041789085
---
 include/SFML/Graphics/RenderQueue.hpp     | 4 ++--
 src/SFML/Graphics/GeometryRendererVBO.hpp | 8 ++++----
 2 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/include/SFML/Graphics/RenderQueue.hpp b/include/SFML/Graphics/RenderQueue.hpp
index 49e761da..2744079a 100644
--- a/include/SFML/Graphics/RenderQueue.hpp
+++ b/include/SFML/Graphics/RenderQueue.hpp
@@ -349,8 +349,8 @@ private :
     BatchArray              myBatches;             ///< Blocks of geometry to render
     VertexArray             myVertices;            ///< Geometry to be rendered
     IndexArray              myIndices;             ///< Indices defining the triangles to be rendered
-    std::size_t             myCurrentVertexCount;  ///< Current number of vertices in the vertex array
-    std::size_t             myCurrentIndexCount;   ///< Current number of indices in the index array
+    Uint32					myCurrentVertexCount;  ///< Current number of vertices in the vertex array
+    Uint32					myCurrentIndexCount;   ///< Current number of indices in the index array
 };
 
 } // namespace sf
diff --git a/src/SFML/Graphics/GeometryRendererVBO.hpp b/src/SFML/Graphics/GeometryRendererVBO.hpp
index 8c86606c..fcca0495 100644
--- a/src/SFML/Graphics/GeometryRendererVBO.hpp
+++ b/src/SFML/Graphics/GeometryRendererVBO.hpp
@@ -103,10 +103,10 @@ public :
     ////////////////////////////////////////////////////////////
     // Member data
     ////////////////////////////////////////////////////////////
-    GLuint myVertexBuffer;     ///< Identifier of the vertex buffer
-    GLuint myIndexBuffer;      ///< Identifier of the index buffer
-    Uint32 myVertexBufferSize; ///< Size of the vertex buffer
-    Uint32 myIndexBufferSize;  ///< Size of the index buffer
+    GLuint	    myVertexBuffer;     ///< Identifier of the vertex buffer
+    GLuint	    myIndexBuffer;      ///< Identifier of the index buffer
+	std::size_t myVertexBufferSize; ///< Size of the vertex buffer
+    std::size_t myIndexBufferSize;  ///< Size of the index buffer
 };
 
 } // namespace priv