+ IRenderTarget interface
+ RenderTarget.SaveGLStates + RenderTarget.RestoreGLStates - RenderTarget.Flush * some bugfixes git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1367 4e206d99-4929-0410-ac5d-dfc041789085
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@ -155,4 +155,6 @@ alias Vector2!(float) Vector2f;
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/// ditto
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alias Vector2!(int) Vector2i;
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/// ditto
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alias Vector2!(int) Vector2ui;
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alias Vector2!(uint) Vector2ui;
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/// ditto
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alias Vector2!(ubyte) Vector2ub;
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