+ IRenderTarget interface

+ RenderTarget.SaveGLStates
+ RenderTarget.RestoreGLStates
- RenderTarget.Flush
* some bugfixes

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1367 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
trass3r 2010-01-20 21:46:32 +00:00
parent 5a0feadb8f
commit 0d3f9a9f1c
9 changed files with 215 additions and 110 deletions

View file

@ -181,7 +181,7 @@ public:
// * Returns:
// * True if copy was successful
// */
// void copyScreen(RenderWindow window, IntRect sourceRect = new IntRect())
// void copyScreen(RenderWindow window, IntRect sourceRect = IntRect())
// {
// return cast(bool)sfImage_CopyScreen(m_ptr, window.getNativePointer, sourceRect);
// }