+ IRenderTarget interface
+ RenderTarget.SaveGLStates + RenderTarget.RestoreGLStates - RenderTarget.Flush * some bugfixes git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1367 4e206d99-4929-0410-ac5d-dfc041789085
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@ -181,7 +181,7 @@ public:
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// * Returns:
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// * True if copy was successful
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// */
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// void copyScreen(RenderWindow window, IntRect sourceRect = new IntRect())
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// void copyScreen(RenderWindow window, IntRect sourceRect = IntRect())
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// {
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// return cast(bool)sfImage_CopyScreen(m_ptr, window.getNativePointer, sourceRect);
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// }
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