Updated the API documentation of the graphics module

sf::Image now uses GL_CLAMP_TO_EDGE instead of GL_CLAMP (removes black border when the image is smooth)

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1511 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2010-04-20 11:10:34 +00:00
parent 7d68f59a5a
commit 073e7864ef
24 changed files with 931 additions and 649 deletions

View file

@ -35,14 +35,15 @@
namespace sf
{
////////////////////////////////////////////////////////////
/// Structure describing a glyph (a visual character)
/// \brief Structure describing a glyph
///
////////////////////////////////////////////////////////////
class SFML_API Glyph
{
public :
////////////////////////////////////////////////////////////
/// Default constructor
/// \brief Default constructor
///
////////////////////////////////////////////////////////////
Glyph() : Advance(0) {}
@ -59,3 +60,19 @@ public :
#endif // SFML_GLYPH_HPP
////////////////////////////////////////////////////////////
/// \class sf::Glyph
///
/// A glyph is the visual representation of a character.
///
/// The sf::Glyph structure provides the information needed
/// to handle the glyph:
/// \li its coordinates in the font's image
/// \li its bounding rect
/// \li the offset to apply to get the starting position of the next glyph
///
/// \see sf::Font
///
////////////////////////////////////////////////////////////