/* call-seq:
 *   settings.antialiasingLevel=(new_antialiasing)      -> new_antialiasing
 *
 * Level of antialiasing
 */
static VALUE ContextSettings_SetAntialiasing( VALUE self, VALUE aValue )
{
        sf::ContextSettings *object = NULL;
        Data_Get_Struct( self, sf::ContextSettings, object );
        return INT2FIX( object->AntialiasingLevel = NUM2UINT( aValue ) );
}