/* call-seq: * settings.antialiasingLevel=(new_antialiasing) -> new_antialiasing * * Level of antialiasing */ static VALUE ContextSettings_SetAntialiasing( VALUE self, VALUE aValue ) { sf::ContextSettings *object = NULL; Data_Get_Struct( self, sf::ContextSettings, object ); return INT2FIX( object->AntialiasingLevel = NUM2UINT( aValue ) ); }