Module | SFML::Key |
In: |
window/main.cpp
|
Definition of key codes for keyboard events.
All SFML::Key constants exists, I just haven‘t written them all so Rdoc can interpret them yet.
A | = | INT2FIX( sf::Key::A ) |
B | = | INT2FIX( sf::Key::B ) |
C | = | INT2FIX( sf::Key::C ) |
D | = | INT2FIX( sf::Key::D ) |
E | = | INT2FIX( sf::Key::E ) |
F | = | INT2FIX( sf::Key::F ) |
G | = | INT2FIX( sf::Key::G ) |
H | = | INT2FIX( sf::Key::H ) |
I | = | INT2FIX( sf::Key::I ) |
J | = | INT2FIX( sf::Key::J ) |
K | = | INT2FIX( sf::Key::K ) |
L | = | INT2FIX( sf::Key::L ) |
M | = | INT2FIX( sf::Key::M ) |
N | = | INT2FIX( sf::Key::N ) |
O | = | INT2FIX( sf::Key::O ) |
P | = | INT2FIX( sf::Key::P ) |
Q | = | INT2FIX( sf::Key::Q ) |
R | = | INT2FIX( sf::Key::R ) |
S | = | INT2FIX( sf::Key::S ) |
T | = | INT2FIX( sf::Key::T ) |
U | = | INT2FIX( sf::Key::U ) |
V | = | INT2FIX( sf::Key::V ) |
X | = | INT2FIX( sf::Key::X ) |
Y | = | INT2FIX( sf::Key::Y ) |
Z | = | INT2FIX( sf::Key::Z ) |
Num0 | = | INT2FIX( sf::Key::Num0 ) |
Num1 | = | INT2FIX( sf::Key::Num1 ) |
Num2 | = | INT2FIX( sf::Key::Num2 ) |
Num3 | = | INT2FIX( sf::Key::Num3 ) |
Num4 | = | INT2FIX( sf::Key::Num4 ) |
Num5 | = | INT2FIX( sf::Key::Num5 ) |
Num6 | = | INT2FIX( sf::Key::Num6 ) |
Num7 | = | INT2FIX( sf::Key::Num7 ) |
Num8 | = | INT2FIX( sf::Key::Num8 ) |
Num9 | = | INT2FIX( sf::Key::Num9 ) |